AMD FSR 2.1 - Quality Boost

Discussion in 'Videocards - AMD Radeon Drivers Section' started by Digilator, Sep 9, 2022.

  1. Digilator

    Digilator Master Guru

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    "AMD just announced FSR 2.1, a major FidelityFX Super Resolution update that’ll boost graphics card upscaling capabilities. The new version of the Nvidia DLSS competitor aims to refine the tool by improving temporal stability and alleviating ghosting, both of which will help games look great at higher resolutions without sacrificing frame rate.

    In a press release, AMD says FSR 2.1 will “improve image quality in games while reducing artefacts such as ghosting and shimmering.” The company also reveals that the first game to gain support will be Farming Simulator 2022, and Hitman 3 will receive a FidelityFX refresh via a future update. Game developers can fetch the tools for free by heading over to GPUOpen.com.

    Unlike Nvidia DLSS, FidelityFX Super Resolution is open source, and AMD reiterates that it can be used on competitors’ products. In other words, you can still boost fps using the upscaler if you opt for an RTX 4000 graphics card over an RDNA 3 GPU when both eventually show up on the best graphics card scene."

    https://www.guru3d.com/news-story/a...with-upscaler-changes-to-improve-realism.html

     
    Last edited by a moderator: Sep 9, 2022
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  2. JerseyDevil24

    JerseyDevil24 Active Member

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    revelation :) it's a pity there is no fsr 2.0 in games what i have, modern warfare ,bf2042 cyberpunk ver 1.6 fsr 1.0 Xd
     
    Last edited: Sep 9, 2022
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  3. Chastity

    Chastity Ancient Guru

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    So get on the cases of the devs to implement it!
     
  4. Lbuipo

    Lbuipo Master Guru

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  5. Horus-Anhur

    Horus-Anhur Ancient Guru

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    Another thread talking FSR 2.1.........
     
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  6. kanenas

    kanenas Master Guru

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  7. Picolete

    Picolete Master Guru

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    It's crazy how fast FSR is moded into DLSS supporting games, and how no more developers implement it
     
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  8. MonstroMart

    MonstroMart Maha Guru

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    If ps5 is adopting it in the future i suppose most new games will eventually support it natively.
     
  9. Crazy Serb

    Crazy Serb Master Guru

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    You mean same devs that can't be bothered to adjust TAA (takes like 5-10 minutes to find values that will minimize/eliminate ghosting in UE) and adding sharpening slider?

    If it takes few days for 1 dev, there is no chance for them to do it...
     
  10. Trunks0

    Trunks0 Maha Guru

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    Typo? "now more" vs "no more" ??

    It is odd watching what takes priority for developers some times when it comes to graphics. You could make the same argument for the UE itself having some pretty crappy default values for TAA and to a lesser extent their own TSR scaler.

    Luckily? Both DLSS and FSR 2.1 have plug-in support for the UnrealEngine, making it easier for everyone.
     
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  11. EDK-Rise

    EDK-Rise Active Member

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  12. JerseyDevil24

    JerseyDevil24 Active Member

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    better not to use in multiplayer games you can get a ban
     
  13. MrBonk

    MrBonk Guest

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    Well until you can eliminate it along with the typical disocclusion artifacts (Surely there must be a way, even if it costs more performance), it's still near useless to me. DLSS hasn't been spared from this either.
    These algorithms look great spatially, but there needs to be more work to improve the quality temporally. It's just still not good enough, even DLAA without upscaling.
     
  14. Trunks0

    Trunks0 Maha Guru

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    I'd say that's fair. I welcome the improvements though and hope it keeps going. Because this type of tech is awesome :)
     
  15. kanenas

    kanenas Master Guru

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    Community path doesn't exist yet and I don't see DICE integrating FSR 2 either,if you are interested in increasing the frames, try this or a similar video
     
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  16. cucaulay malkin

    cucaulay malkin Ancient Guru

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    does car fry 6 use 1.0 or 2.0 ?
     
  17. illusiveman

    illusiveman Maha Guru

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    FSR 1
     
  18. cucaulay malkin

    cucaulay malkin Ancient Guru

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    sucks
    fsr2 integration is so damn slow except for mods.it's an amd title ffs.
     
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  19. Crazy Serb

    Crazy Serb Master Guru

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    But it still requires more work then adjusting TAA properly or making few sliders for related settings, including upscale quality/algorithm.
    The worst part is, nvidia is supposedly using AI algorithm and DLSS still falls apart in motion...
    2nd scene from this video is really good example of quality degradation (first time I saw it, I thought it was YT compression). Not sure why they showed it, they should have played smart like Intel with XeSS and hide scenes (most likely) with noticeable artifacts/degradation.
     
  20. TimmyP

    TimmyP Guest

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    DLSS not falling apart in motion here ^

    3600
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