Yeah, I said there is no final boss. They went against what was expected or standard, by not having a final boss... and making Frau even less powerful. She was lacking in power so much that BJ was able to easily kill her with little effort. There is one new enemy that does not show up until the final level, specifically the final section before the actual end scene. The "Zerstörer", you fight two of them on top of the Ausmerzer. They take the place of what would've normally been a final boss. But, you only fight three of them the entire game. Two at the end of the main campaign, and one more when you finish the last Ubercommander mission. TNC feels more in line with TNO, using larger mech enemies in place of standard boss fights. TNO only had two bosses, the London Monitor and Deathshead. Otherwise it used UberSoldats and Panzerhunds in place of "boss" like enemies. The Old Blood featured two distinct bosses because of it being two separate DLC campaigns that were merged together for a single, stand alone release. But, MachineGames did hire new people as the studio grew after TNO. But, all the same core people were in the same lead positions from the first game, through Old Blood and into Colossus. They've commented that they've had the main story beats of their trilogy mapped out since The New Order was being made. And they wanted Colossus to be different, being the middle entry.