Yes, I know Reshade exists and one can import SMAA Reshade into Ansel and all that, but in my tests this frequently does not work with Nvidia's Ansel/freestyle. For example, older games like Portal of the Witcher 2 just throw the error that they aren't supported so freestyle filters can't be used at all and you're only option is FXAA from the control or perhaps just going all out and using Reshade as it has been historically. For example, in Overwatch or Hearthstone, this SMAA filter gives me the error that these games do not provide "depth" information so it doesn't seem to work (not that I'd need it for OW since it already has SMAA, just for testing). What I can use is the FXAA option in the control panel. However, this seems horribly out of date -- in my tests this option causes noticeable blur and game's still have noticeable shimmering. Couldn't Nvidia update this to some type of single-frame SMAA that could be forced from the control panel or some such? A lot of older games just don't have anything other than MSAA and the FXAA in the control panel really isn't great.