I don't understand why the improved GPU scaling isn't separate from the improved CAS Sharpen feature. Beyond that I can't understand why we're not able to turn NIS ON on a per game profile basis via the control panel. Suppose I don't want to use NIS, but I do want to use Sharpen. Or, suppose I want to use NIS but with no Sharpening. You can do that second scenario by setting Sharpen to 0% but in its current state this seems to come with a performance penalty despite no sharpening actually taking place (and no scaling for that matter) as per this thread and the tests shown there: https://forums.guru3d.com/threads/turning-nis-on-in-ncp-causes-performance-degradation-even-when-playing-at-native-with-0-sharpening.440750/ I think we should be able to turn on NIS on a per game profile basis as opposed to only being accessible globally. Why does it have to be global? In its current state unless you're upscaling basically all your games you really don't want NIS enabled due to the performance penalty it causes even at native resolution with 0% sharpening (which is frankly ridiculous and makes me question Nvidia's Quality Control on this feature -- it should be simple enough to do a check for native resolution + sharpen 0% to just treat the features as if they're off). Yes, you can do this per game profile via the GeForce overlay but in the tests I've seen using those filters via the GeForce overlay comes with a bit more of a performance penalty VS enabling via the control panel and in any case I much prefer to set things up there not with the overlay (what about folks who manually install drivers and don't use GeForce?). Since I'm just sort of on a rant here anyway, it's also very weird that the new DLDSR feature defaults to 33% still for smoothness when forums/testers have reported that now this seems to work like an inverted Sharpen slider. Going off Digital Foundry's tests something more like 60-67% is more of a close match for native (as even at 50% smoothness you can see in their images that VS the 4x DSR with 0% smoothness the image is still over sharpened slightly). I just get the impression Nvidia is rushing these features out the door and/or not putting in the correct amount of effort integrating them into their existing control panel. Anyhow, thanks for your time all, here's hoping Nvidia sorts this stuff out down the line. The feature's themselves are of course excellent.