Why 3D Gaming failed?

Discussion in '3D Stereo and VR Gaming Section' started by moab600, Oct 30, 2015.

  1. dom38fr

    dom38fr Member

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    I really hate this 3D Hype .. especially in cinemas .. never could see one correctly, it's blurry, gives me headaches and I guess many persons are like me.. no idea if that's the same with 3D monitors though but I guess.
     
  2. Loobyluggs

    Loobyluggs Ancient Guru

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    IF GTA 6 was 3D only...things would change
     
  3. Pyrage

    Pyrage Master Guru

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    3d was a gimmick and gimmicks rarely go far. Specially since you need additional hardware.

    Same thing is happening with VR atm. It's cool and everything but it's just not something most feel like playing all the time. It's also very expensive unless you get the low budget ones, but for the price people might as well get a ps4.

    At the end of the day, the most popular stuff are the simple things. Which is why games like CSGO, LoL etc are so popular compared to other things out there.

    Imo, the only gaming gimmick which is worth investing into is tech like G-sync. It's not that expensive, it doesn't age and you are (usually) getting an awesome monitor with it that you can use across many generations of hardware.
     
    Last edited: Nov 5, 2016
  4. zig11727

    zig11727 Active Member

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    You really don't know what your talking about 3D setup right enhances game play.

    Check the NVidia 3D forums.

    https://forums.geforce.com/default/board/49/3d-vision/

    The reason why 3D didn't become popular was the price of hardware and the tweaking that goes along with it also the movies were converted to poor man's 3D and it look like crap which didn't help.

    There are close to 1000 games that support 3D

    Just remember all HMDs are 3D.
     
    Last edited: Nov 11, 2016

  5. Corrupt^

    Corrupt^ Ancient Guru

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    Well you have to consider for a new technology to take off there are other factors at play:

    • Ease of use
    • Pricing of hardware
    • Lots of support in games

    Basically the average joe needs to be able to use it and currently hardware requirements, ease of use, ... are just not there.

    I'm expecting 3D and Virtual Reality to never fully take off for a while, but it will eventually when we get to a point where it can be easily done for everyone and hardware requirements are OK.
     
  6. gamehunter

    gamehunter Member

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    Yes, either we need a dedicated monitor or something extra gears like 3 D glass to make it running. This is not always possible. Also the price of such gears is pretty high enough to accommodate
     
  7. DocStrangelove

    DocStrangelove Maha Guru

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    I'm still waiting until i can Play games in a VR helmet with 1440p @ 60Hz. Until then, no Money from me. I surely wont buy Hardware first and then hope/wait until the games catch up.

    Game companies cant even get normal Versions out without issues at release, how did anyone really think they could bring the extra effort for a 3D Version?
     
  8. tsunami231

    tsunami231 Ancient Guru

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    it failed for same reason it failed 20 years ago. it still needs those "glasses" and it still gives headaches
     
  9. Barry J

    Barry J Ancient Guru

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    As long as it fails slowly I will be happy just ordered a few more 3D movies. With a good setup 3D works very well. I have a 40in 3D TV for gaming and a 3D short throw projector for movies which gives a much better 3D experience than the cinema.

    I wish 3D movies had to display on the box 3D added or Filmed in 3D though I have noticed they are getting better at adding 3D effects
     
  10. RealNC

    RealNC Maha Guru

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    3D gaming didn't fail. All games nowadays are 3D. Sure, 2D platformers are fun too, but big games are always 3D. :kermit:
     

  11. haste

    haste Master Guru

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    I guess this applies to the era of 3D TVs, but is valid even for today 3D/VR systems.

    1. Discomfort, headaches, tech not mature enough, gaming on 3DTV for prolonged time causes a lot of stress on eyes and brain.
    2. Postprocess 3D (depth buffer sampled 3D) is not good enough, causing artifacts and 3D immersion is kinda fake, was used in few games like GOW, SH : Downpour etc.
    3. Full 3D with 2 separate scene renders, requires up-to 2x GPU performance and a bit more smart scene preparation to avoid 2x CPU cost. Almost not used in AAA titles, not worth it.

    So overall ppl realized it's not worth it. Honestly I'm skeptical even about modern stereo/VR gaming. There has been so many attempts for stereo/VR during my life and all of them failed. Current Rift,Vive attempts are much better as tech is more mature, but the core problems I mentioned are still present.

    Now I'll say something which might sound bad on this forum, but it's 100% legit: The VR tech which will survive is the one which will be widely supported by porn industry.
     
  12. tyguy

    tyguy Member

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    I got into 3d because of my gsync monitor oddly enough. I always wanted to try 3d vision, but it was so expensive in the past to have the right hardware to run it smoothly. It's absolutely amazing in certain titles. I dont liek it much for games that require precision aiming like first or third person shooting. For diablo 3 and platformers it is outstanding. It's also great for games where you do melee style combat
     
  13. haste

    haste Master Guru

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    Just out of curiosity, why don't you like it in 1st person shooters?
     
  14. Corrupt^

    Corrupt^ Ancient Guru

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    I can somehow imagine controlling a FPS with a mouse and keyboard in a virtual environment being... woah.

    I recon shooter's can work fine in virtual reality, but not with our current control scheme.
     

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