When we will be able to combine VRAM Windows 10?

Discussion in 'Videocards - NVIDIA GeForce' started by zeebaluch, Dec 5, 2015.

  1. zeebaluch

    zeebaluch Member Guru

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    Hello, earlier this year was announced that Directx 12 will be able to not only combining VRAM in SLI/Crossfire but even will Mixing GPUs from different Chipsets. My question is its been almost an year that Directx 12 is out. When will we be able to avail above opportunity to have these exciting features introduced by Directx 12?
     
  2. Thalyn

    Thalyn Member Guru

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    When programs start being released that use it.

    DX12 doesn't suddenly allow all these new and wonderful things to happen on existing hard-/soft-ware. It requires the use of the DX12 libraries when you make the program in the first place. If it's still a DX11 (or earlier) game than it's only going to have access to DX11 (or earlier) features.

    My understanding is that the only DX12 title currently available - Ashes of the Singularity - at least allows for mixed-vendor mGPU. I don't know if that includes VRAM pooling or not.

    DX12 allows these things. It's up to the developers to actually do them.
     

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