The last game I purchased was Far Cry 4 last December. I must admit I have only managed to play it from the beginning for about 45 minutes at best. I think the last battle I engaged in was an attack by enemies on snowmobiles. Prior to that I purchased "Bioshock Infinite" in March 2013 and "Carrier Command: Gaea Mission" in September 2012 both of which I have played extensively by contrast. Note that all of these games are either remakes or sequels. Far Cry 4 is essentially a super mod of Far Cry 3 when you examine it closely. Bioshock Infinite is a genuine sequel and Carrier Command is a true blue remake. But my main point is that none of these games are actual new games just like most of the titles that have been released in the past 5 years or so. I'm not posting this as a sudden revelation that slipped past me all this time. I think I'm posting because as the years have gone by it's become a clear and valid statement that gaming has essentially gone totally flat in the creativity department. Why? Has game production become so expensive that new ideas are no longer worth the time to develop? What does that tell us about the future of this activity so many people enjoy all over the world?