can some of you please list games that you know of that actually Make use of dual CORE CPU's " multi threaded or whatever?....that you have actually used and seen made a difference than with a single core cpu?
Quake 4 with the SMP patch does.. almost doubles my frame rate. F.E.A.R doesn't btw.. (well if it does its very insignificant) Oblivion - helps a little, not a huge improvement though
Age of Empires III Battlefield 2 Battlefield 2: Special Forces Black & White 2 City of Villains by NCSoft Peter Jackson’s King Kong The Movies Tom Clancy’s Ghost Recon Advanced Warfighter Tom Clancy’s Rainbow Six 3 Tony Hawk’s American Wasteland Vangauard Saga of Heros World of Warcraft Worldwide Soccer Manager 2006
if you see a logo of P4 saying .."runs great on P4 ht processors"..that means the game is optimised for the HT.......although......many game developer will always try to optimise the game for any new technology......
OOTB, or do you need a patch? i installed SS2 a while back, didnt patch, and unless i manually set its affinity to one core, the game would flip out on me whilst switching between cores, so i dont see how it would be able to even use dual cores if it cant even run OOTB on one..
If you mean make use of dual core to make the game run faster by a respectable margin, then there is only one that I know of and thats quake4. It's shows a real improvement.25% to 50% The rest that are listed above really don't get but maybe 1 to 3% performance improvement from a dual core and some of the above listed acutally suffer performance losses from dual core and some need patches to even work on a dual core chip. Here is some testing to show you what I mean. http://www.neoseeker.com/Articles/Hardware/Reports/p4d_gaming/ http://www.gamepc.com/labs/view_content.asp?id=a64x2&page=10 http://www.firingsquad.com/hardware/quake_4_dual-core_performance/ http://www.firingsquad.com/hardware/call_of_duty_2_dual-core/ ootb= out of the box.... ss2= serious sam2 the game
Keep in mind that multicore support is a bit of a hack. A couple things are moved over to the other core but all the gameplay stays one one core, and this isn't likely to change anytime soon... like not for several years. http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2377&p=3 This still paid off fairly well in Quake 4, but AFAIK so far nothing else has improved even nearly that much. We'll see with Unreal, looks like they've had some time to work on it.