I first noticed this issue more than 8 months ago while playing Elden Ring, and since then I have seen it in other games as well. The issue is twofold. First off, the reflection of water in games has a weird trailing effect if there's an item that moves in front of it. The second issue is that shadows get deleted(?) when there is certain objects in front of them, effectively creating a glowing effect around objects. I must mention that these issues are not game specific, but I chose the game War Thunder to showcase the issue because it appears the most obvious in it. Below is a video showcasing the first issue. Next is the second issue. Now, to make matters worse, though I first discovered this issue on my old GPU, a RTX 2080. I am now experiencing the issue, even more intensely on my brand new RTX 4070ti. I have then tested another computer with vastly different specs, but containing my exact old card and the issue is present on that computer as well. I then tested another different computer with different specs, and a GTX 1070, and the issue is on that computer as well. Yet my friend has a computer with a RTX 3060ti and does not experience the issue. I am at a complete loss as to what is causing this. Furthermore I am almost certain that anti-aliasing does not work as well on my 4070ti as it did on my old 2080. Objects shimmer and alias to the point of distraction in most games even with AA settings maxed out or trying different types. Since I only recently got my 4070ti I am tempted to return it to see if a different card has the issue as well, but I can't pinpoint exactly what is causing this. If this is a monitor issue, how could I digitally record it and also capture it in screenshots? If this is a graphics card issue, why do the other two computers I have tried it on also have the issue? If this is a motherboard issue, then why do the other computers have different motherboards and yet the same issue? If this was a CPU issue likewise with the motherboard, they are all different. I have uninstalled the drivers using DDU in safe mode, and that didn't fix it. I just don't get it. My computer: CPU: Intel Core i9-9900K 3.6 GHz 8-Core Processor Motherboard: Gigabyte Z390 AORUS PRO WIFI ATX LGA1151 Motherboard Memory: Corsair Vengeance RGB Pro 32 GB (2 x 16 GB) DDR4-3600 CL18 Memory Storage: Samsung 970 Evo 2 TB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive Storage: Samsung 970 Evo Plus 2 TB M.2-2280 PCIe 3.0 X4 NVME Solid State Drive Video Card: Gigabyte GAMING OC GeForce RTX 4070 Ti 12 GB Video Card (Previously a RTX2080 EVGA) Case: Corsair Crystal 460X RGB ATX Mid Tower Case Power Supply: Corsair RM750i 750 W 80+ Gold Certified Fully Modular ATX Power Supply Operating System: Microsoft Windows 10 Home OEM
I have fiddled with the control panel settings several times, all to no avail. Here's the current settings though.
It's not a driver issue nor is it your hardware. It's a poor implementation of certain post processing effects used in those games. Personally, I've that water reflection one in Battlefield 5.
That could be the case, but I never had the issue before it started. Also, why does my friend not have the issue, and why does it persist even with different graphics settings both in the control panel and in the game?
After looking at your second video I see that you have certain in-game custom settings along with using Fullscreen Windowed mode. I would try Fullscreen with preset of high to see if it continues. The first video I cannot reply to since I would need to see your in-game settings for that also.
Settings are the same as in the other video. Problem persists with different settings, but I appear to have made it better, but not eliminating it by turning down the water quality. Any idea why anti-aliasing is perceivably worse? What could potentially be causing this? Could it be new driver teething issues with Nvidia? How do graphics cards even work, there's no section of one dedicated to certain post processing effects right?
I know fxaa is a horrible setting. All it does is blur edges in an attempt to make things look smoother. That would be my best guess to start with.