Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Its an real head that wasn't actually hidden
    or atleast it looks very close to E3 Aiden in our opinion
    some things here were changed like the eyes , they look bit worried and the cheeks are too fat
    but if we edit this then we will get E3 Aiden!
     
  2. The Silver

    The Silver Master Guru

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    Ah ok now I get it, it's the same as the Flyerguy and the cau03, a head model that you guys believe similar to the old E3 one but that it still needs some rework, thanks for your patience and the explanations. :)
     
  3. KAOS GAMING

    KAOS GAMING Master Guru

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    look i will explain clearly. heyslick found another head. This head was e3 aiden head but changed a bit and less detailed. so the screen shot above was unmodified, unmodified means clean and not edited yet. i am going to edit it to look the same as e3 aiden. because this is actually e3 aiden but edited a bit by ubsioft to match npcs.
     
  4. The Silver

    The Silver Master Guru

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    Uhm... How can you say that it's the E3 head even if you admit it clearly have some major differences? What I see is a low poly head that looks clearly different from E3 head... What proves otherwise exactly?
    However I'm not saying that you are going nowhere guys, it's really awesome to see such dedication, and again thanks for explaining. :)
     
    Last edited: Jul 10, 2017

  5. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Mouth looks similiar , the facial animation looks similiar to aiden etc
     
  6. mlleemiles

    mlleemiles Master Guru

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    Yeah me too... I don't know why you guys made this claim but I still struggle to see old Aiden in it.

    [​IMG]
     
  7. The Silver

    The Silver Master Guru

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    That's a great side reference shot! :)
     
  8. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Agree its great , but the model was 100% Clean without any edits
    currently we are resculpting the whole head , editing the hair and mask
     
  9. The Silver

    The Silver Master Guru

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    Yep, that was the real deal! :D Anyway as I said I think you guys are on the right track: find the most similar head and start editing what's lacking. :)
     
  10. KAOS GAMING

    KAOS GAMING Master Guru

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    ok guys so thank god the model we are using has e3 eye color. and he has e3 chin and mouth.
     

  11. mlleemiles

    mlleemiles Master Guru

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    Great! It's good to see that someone finally picked up the last piece of zmodeler for watch_dogs.
     
  12. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Its good that oleg left some tutorials in watch dogs section :p
    if he wouldn't do it then i couldn't get zmodeler to work which would mean No E3 Aiden and no custom models
     
  13. mlleemiles

    mlleemiles Master Guru

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    Last edited: Jul 10, 2017
  14. The Silver

    The Silver Master Guru

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  15. mlleemiles

    mlleemiles Master Guru

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    I believe he has knowledge on how to hook the game and make out most of the filenames and definitions for .lib files.
     

  16. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Awesome , i know that guy because i saw his youtube channel

    please somebody decompile the .move files...

    //edit Asked him , lets hope he will try to do it , because if he would then we can get E3 Anims back :D
     
    Last edited: Jul 10, 2017
  17. The Silver

    The Silver Master Guru

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    Have you tried actually converting a material.bin with this tool? It doesn't work for me... :( It always gives an xml with only this content no matter the material:
    Code:
    <material><matType>Weapon</matType><matType>UNKNOWN</matType><matType>Weapon</matType><matName>UNKNOWN</matName><texture /></material>
     
  18. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    ^ same
    also .rml don't work
     
  19. The Silver

    The Silver Master Guru

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    Anyway it would have been fantastic to have a more complete list of the "unpackabble" files, the most complete version we have says 187452/310356 (60%) but I think I remember that on the Xentax forums I saw a screenshot of a 61% list in the WD thread.
     
  20. mlleemiles

    mlleemiles Master Guru

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    Sadly it doesn't work for me, might have to contact the author.
     

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