Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Hey crasher , do you remember the hair you found? well lookie lookie!
    [​IMG]
    it needs to be shorter tho , and i didn't change the material for the cap yet , but with proper texture we can get e3 aiden hair back!
     
  2. TheCrasher

    TheCrasher Master Guru

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    By the way, the scene in the theatre still exists, just in a different spot.

    It's the cutscene that plays before you enter the train yard. Uses the same camera angles.

    here it is in that chinese 2014 demo:

    [​IMG]
     
  3. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Didn't know that , thanks
    Also has station explosion was cut because they didn't have too small budget , following this logic it explains everything about the downgrade
     
  4. KAOS GAMING

    KAOS GAMING Master Guru

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    GUYS zmodeler is actually fully working! and here is a proof
    [​IMG]

    and it doesn't crash when editing head models like cau03.
     
    Last edited: Jul 7, 2017

  5. BlazeInterior

    BlazeInterior Member

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    hard to understand for newbie, sad...
     
  6. Dvirzigel

    Dvirzigel Active Member

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    Don’t know anything and I probably know the answer to this but could this maybe possibly somehow allow someone to make the coat like the demos?
     
  7. The Silver

    The Silver Master Guru

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  8. puredorian

    puredorian Master Guru

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    You can ask about it the destruction artist YvesRomuald.MamaFouda@activision.com

    Here what he had to say earlier in my conversation with him regarding E3 gas explosion.
    " We scale it down because performance wise, it was to costy for our game .

    I did 99.9% of all the destructibles for this game. "

    His demo reels
    https://vimeo.com/178336677
    https://vimeo.com/178343683
    https://vimeo.com/178352277
    https://vimeo.com/178348853
     
  9. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    ^ weird because he said that the gas station explosion had to be removed due budget issues or something like that
     
  10. The Silver

    The Silver Master Guru

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    Where did you hear that?
     

  11. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    From Yves , KAOS contacted him and showed me what he said , also remember the thing with "working on something" related to E3 Aiden? I wrote a message to Yanick Cloutier - the guy who made his model (and texture?) Maybe he can give us a better screenshot of old Aiden model , I'm waiting for an reply
     
  12. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Progress with the hair: Made it bit shorter (This is without zmodeler :p)
     
  13. KAOS GAMING

    KAOS GAMING Master Guru

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    it should be possible if the game doesn't crash .
     
  14. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    ^ Propably not possible because its stored in one of the "data blocks" like zmodeler said
    also it crashes with the coat models (or atleast for me)
     
  15. KAOS GAMING

    KAOS GAMING Master Guru

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  16. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    WIP
    [​IMG]
    i can't edit it in zmodeler because xbgmip is missing :(
     
  17. The Silver

    The Silver Master Guru

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    Why the harsh cut ending on his hair? Have you saved the texture without proper alpha channel?

    Also, you could not really need a proper .xbgmip from the game, you can create a dummy one yourself and the game wouldn't notice, however I don't know how ZModeler would react. Anyway download the loose files of my Beretta mod and rename the dummy .xbgmip that I've created for it, if you wanna try: http://www.mediafire.com/download/df06m4r1t0fqe78/WD_92FS_Mod_by_The_Silver_Loose_Files.rar
     
  18. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Wow , i didn't know that dummy xbgmip would fix it... thanks for the files but i can create one myself
    Also i already made a better texture , im editing the speculars here to make it shorter
    its bit hard due to UV Map
     
  19. The Silver

    The Silver Master Guru

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    Editing the speculars to make it shorter? What the speculars have to do with the hair lenght?
     
  20. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    I don't know , Speculars work like alpha's for some reason
    For example try char 01 hair v1_s and replace it with v2 , now you will have fuxed up hair
     

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