Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. KAOS GAMING

    KAOS GAMING Master Guru

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    guys can someone who understands very well in modding and have a free time send me his skype name cuz i have many questions that cant be discussed here because it will take time.questions like about lighting and those stuff.
     
  2. KookMaster5000

    KookMaster5000 Member Guru

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    I've got you covered for environment lighting, KAOS.
     
  3. AjGamer

    AjGamer Member Guru

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    has anyone looked into a way to enable the "bullet trails"the 2012/13 build had
     
  4. KookMaster5000

    KookMaster5000 Member Guru

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    I don't think so, though I can't be sure. However, it'd be AWESOME if we could modify those and get some old gun sounds, the new guns sound so wimpy in comparison to what they did in some demos.
     

  5. AjGamer

    AjGamer Member Guru

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    I just noticed a bug with a few of my guns - the 416, 92fs, SO1911, mp412, and SO Goblin are all a low res model with no mapping or textures. Strange.
     
  6. Stariest

    Stariest Member

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    Hi people, Can somebody tel me how decrease peds density ? what the value for that ? thanks
     
  7. KookMaster5000

    KookMaster5000 Member Guru

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    I don't know much you know about modding, cause I haven't seen you here before, so I'm gonna tell you how to mod step by step real quick. (just so there's no confusion).

    First, download Gibbed Disrupt Tools here, version b38. Once you've extracted it, go to your patch file where ever it's stored, drag it into "Gibbed.Disrupt.Unpack.exe" and it will spit out an unpacked version of your patch, allowing you to see all of the files.


    Next, go into generated, then databases, generic, and find "civilliandensity.lib".Once you've found that, drag it into the "Gibbed.Disrupt.ConvertBinaryObject.exe". This will spit out an unpacked folder at the top or bottom of your file list, and a "civilliandensity_converted.xml". Open the folder and there will be files you can edit. Some of them may be gibberish upon opening them (I'm not for sure if they will be). If they are, come back and ask how to convert them (quite frankly I'd like to know the same).
     
  8. txgt

    txgt Master Guru

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    Here's the Binhex converter: https://goo.gl/6v0pbU
    Somewhere in this thread I described the basics of conversion.
    Or you can just copy the values from "Civilians.00_VeryLowDensity.xml" to other xmls.
    Here's the example, you need to copy 2 red lines:
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <object hash="72DE4948">
      <field hash="61FC6B02" type="BinHex" />
      <field hash="9D8873F8" type="BinHex">436976696C69616E732E30305F566572794C6F7744656E7369747900</field>
      <field hash="B9295CC7" type="BinHex">2F7C575F</field>
      <field hash="389F6DA7" type="BinHex">2F7C575F</field>
      <field hash="5784AB30" type="BinHex" />
      [COLOR="Red"]<field hash="BDCF8BDF" type="BinHex">00002042</field>
      <field hash="81C2B486" type="BinHex">00004842</field>[/COLOR]
    </object>
     
    Last edited: Mar 7, 2017
  9. Stariest

    Stariest Member

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    Thanks KookMaster5000 and Txgt i really apreciate yours helps! :)

    Working fine! :)
     
  10. KookMaster5000

    KookMaster5000 Member Guru

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    Thanks for that TXGT, I've actually wondered how to do it for a while, I was thinking of messing with car cameras for sometime.
     

  11. KAOS GAMING

    KAOS GAMING Master Guru

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    this page is pretty much dead.
     
  12. TheCrasher

    TheCrasher Master Guru

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    Who are you to say that this page is dead?
     
  13. orz1515

    orz1515 New Member

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    >tfw you call a thread dead when you dont get what you want from this thread because knowing nothing about modding
     
  14. MOJ98

    MOJ98 Member

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    I think you got him wrong.

    It was a joke, he thought that his post would be the limit on this page, generating the next one, he didn't mean that the THREAD is dead.

    Page =/= Thread.
     
    Last edited: Mar 9, 2017
  15. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Since nobody did a Full texture replacement mod for Aiden , i started working on mine
    It isn't done yet and it looks weird right now , but im still working on it :p
    Any ideas how i can make some textures look smoother? because it feels like some parts use different colour
    (Ignore Model scale)
    [​IMG]
    Changes:
    *E3 Lower part of the Face (Mustache etc)
    *More Saturated Face

    Btw does anybody have a link for DDS to XBT Converter?
    The link that is here is broken
     

  16. KAOS GAMING

    KAOS GAMING Master Guru

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  17. KAOS GAMING

    KAOS GAMING Master Guru

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    Bro chill i didnt mean anything bad. why are u so...angry about a silly thing?
    and whats wrong if i said that the page is dead. i just said this because the page isnt as active as it was. there is nothing wrong with that.
     
    Last edited: Mar 9, 2017
  18. KAOS GAMING

    KAOS GAMING Master Guru

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    i was secretly making my own e3 mod by the way and i am still working on it so i am not noob in modding watch dogs i actually know how to mod it well.
     
  19. KAOS GAMING

    KAOS GAMING Master Guru

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    .-removed-
     
    Last edited: Mar 9, 2017
  20. KAOS GAMING

    KAOS GAMING Master Guru

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    BTW this is not the aiden that is used in the game. the aiden used in the game is aiden_v2 not this one.
     
    Last edited: Mar 9, 2017

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