Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. ModAiC

    ModAiC Member Guru

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  2. DiiVerZe

    DiiVerZe Member Guru

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    You just have to create an account and verify your email.
     
  3. ModAiC

    ModAiC Member Guru

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    ooooh
     
  4. txgt

    txgt Master Guru

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    I wanna share with you guys the list of my forthcoming projects for Watch Dogs that i'm definitely planning to finish.
    Here's the list of mods you can expect from me this year along with their approximate ETA:

    1) Car Lighting v2.0 - Next Week

    2) Medium DOF v2.1 - May
    - Will be with maximum blurriness in all cameras. The distance will stay the same.

    3) E3 Lite Mod v1.4 - May
    - E3 2013 Sun Lensflare v1.1
    - E3 2012 L-Train Light White
    - E3 2012 Anamorphic Lensflares v2
    - Red & Blue Police Lights v2
    - ThatGuy's God Rays Color
    - ThatGuy's Civilian Density
    - Mlleemiles Lighting for Rainy weather (with Darker Night Sky during Rain/Storm)

    4) Variety Pack - June

    5) E3 2012 Sun Lensflare - July/August
     
    Last edited: Apr 26, 2015

  5. ThatGuyOverTher

    ThatGuyOverTher Master Guru

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    Nice! Cannot wait to check out your work :)

    Hey, have you tested Definitive 3.0 yet? ;)
     
  6. Essenthy

    Essenthy Master Guru

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    hehe Txgt you got great motivation, personally since i tried GTAV i lost hope somehow ... that game is as nearly as beautiful as the E3 2012 demo, at least for lighting, and is working fine

    when i got back to WD , i felt the game was so wrong in so many levels ... they wanted the game to look like GTAV ,they took a lot of elements from GTAV and tried to mimic them in WD , wich is not even the same type of game to begin with

    they had a very good game in 2012, different han GTAV, offering something and new fresh, then GTAV was out, they saw the success , then they ruined WD by trying to imitate it :(
     
  7. TheCrasher

    TheCrasher Master Guru

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    Oh my god, you're right!

    I never noticed until now!
     
  8. txgt

    txgt Master Guru

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    Yeah I'm with you on this. That E3 2012 demo was very impressive because of the way they presented it. It felt really fresh, something I never seen before. I thought that game will define NextGen gaming.

    Why I still didn't gave up on WD? I'm not that tired of the game itself as I'm tired of modding it. Because I play it only once-twice a week and not every week. And a bit more time I spend on testing new things and fixing old things. So I just wanna make WD visually better as much as I can and finally enjoy the game with best visuals.
     
  9. txgt

    txgt Master Guru

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    After I release Car Lighting v2 next week I will definitely check your work!
     
  10. Zer01neDev

    Zer01neDev Active Member

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    The E3 2012 Video link is dead.
    And how install the E3 2012 Focus ?
     

  11. puredorian

    puredorian Master Guru

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    You have to put sequences files in the patch/sequences folder
     
  12. Essenthy

    Essenthy Master Guru

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    updated the video links for the E3 2012 videos
     
  13. mortiscausa

    mortiscausa Member

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    Just bought this game and learning modding, having a great time so far.
     
  14. mortiscausa

    mortiscausa Member

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    Im also making a mod, newbie here, but hoping i could contribute.
     
  15. Zer01neDev

    Zer01neDev Active Member

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    Thanks

    Full path FoC (mods/sequences/) ?
     
    Last edited: May 1, 2015

  16. puredorian

    puredorian Master Guru

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    What's FoC?

    Unpack your patch.fat, you will see patch_unpack folder, rename it to patch, inside this folder you will see sequences folder, just extract 3 files in the sequences folder, then repack and youre good.
     
  17. Zer01neDev

    Zer01neDev Active Member

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    I'am using FoC for Patching the game.
     
  18. txgt

    txgt Master Guru

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    FoC stand for "Files of Choice" (google english here :) ). It's for Marduk's Merged mod.
     
    Last edited: May 2, 2015
  19. Klocko

    Klocko Member

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    How do I add a camera context to a new vehicle? Right now it has no camera data so my view is at the origin of the map when I am in it.
     
  20. Essenthy

    Essenthy Master Guru

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    @Klocko : txgt should know this stuff about camera modification, but be aware that everything is crypted in the camera lib

    anyway , by complete luck i finally understood why we cant have the same lighting/colors like the E3 2012/ps4 reveal demos, i found which shader/tonemapping/bloom they used in the demos and its working, will post a video later on
     

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