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Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    [​IMG]
    Hint: Upper left corner
     
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  2. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    V2 Smaller and better position
    [​IMG]
     
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  3. Mrlu

    Mrlu Member Guru

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    I like it :D from WD2 I like the minimap border
     
  4. exacelt

    exacelt Master Guru

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    Well... I was working on my own mod around a year ago, and haven't touched it since.
    Does anyone think I should continue it, or are the mods we have good enough?
    In these screenshots, I'm well aware the DoF has some issues, as well as lighting being to bright.
    These were captured with my mod + SweetFX from Danvsw's Natural & Realistic Lighting Mod.
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    Bonus: You can have a screenshot of the beautiful game that is Nier Automata.
    [​IMG]
     

  5. TheCrasher

    TheCrasher Master Guru

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  6. puredorian

    puredorian Master Guru

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    Finally the proper UI watchdogs needed, great work.
     
  7. KookMaster5000

    KookMaster5000 Member Guru

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    @TheCrasher that actually looks pretty good, would you care to share more screens?
     
  8. ModAiC

    ModAiC Member Guru

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    I got rid of the ugly outlines on the focusbar so it's the same as the PS4 Reveal and 14 min demo trailer :)

    [​IMG] [​IMG]
     
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  9. ModAiC

    ModAiC Member Guru

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    I combined my work with Slick's mod that changes the focusbar back to it's original position and I am not disappointed
    [​IMG]
     
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  10. puredorian

    puredorian Master Guru

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    Any way to make line more thicker? It looks ps4 reveal demo had the line thicker, when you had it reserved. When you used it, square would go away, and the line becomes thin, like in vanilla.

    Also regarding the overall UI design, I'm not sure if it's possible to re-implement, but the profiler picks up NPC to show up his info, first one second would have empty static noise avatar, then change into the actual face of NPC, information on a target NPC would get destorted every once in a 5 secs or so, and the felony yellow circle would get more red the closer it go into 100% detection mode of Aiden.

    Gotta say, on every occasion 2012/PS4 reveal demos look much better in UI department, really true to the Nexus/old WD concept, vanilla got too many "casual friendly" pop ups.
     
    Last edited: Oct 4, 2017

  11. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Uhh... i don't think it is
     
  12. puredorian

    puredorian Master Guru

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    Also 14 minute gameplay demo had different focus sound, I'm sure it was spotted and well known, but since we talk about old features...

    Sorry to double post
     
  13. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Thats impossible to get back afaik
     
  14. ModAiC

    ModAiC Member Guru

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    Sadly not possible atm, atleast via texture editing since the adrenaline folder is still in the unknown folders :/
     
  15. Mrlu

    Mrlu Member Guru

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    Its necessary the CascadedShadowMapSize="4096" value if the CSM is off?
     

  16. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  17. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  18. AlexD1945

    AlexD1945 Active Member

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  19. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  20. AlexD1945

    AlexD1945 Active Member

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