Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. HeySlickThatsMe

    HeySlickThatsMe Master Guru

    Messages:
    593
    Likes Received:
    8
    GPU:
    No Record
    We can't edit the physics , KAOS only made the upper part move by moving the blocked part model more up
     
  2. Mrlu

    Mrlu Member Guru

    Messages:
    140
    Likes Received:
    0
    GPU:
    UNKNOWN
    Slick help me!!
    I have a problem with the details, when I get close to a shop (gunshop or clothes shop...etc) the elements dissapear and appear and dissapear again while I walk to the inside, and I dont know what happens
     
  3. TrumpetPro

    TrumpetPro Member

    Messages:
    12
    Likes Received:
    0
    GPU:
    GTX 1060 3GB
    Could you please upload this? (-:
     
  4. Dvirzigel

    Dvirzigel Member

    Messages:
    44
    Likes Received:
    0
    GPU:
    Gtx 970 4gb
    Please COAT VIDEO???!?!?!?!
     

  5. HeySlickThatsMe

    HeySlickThatsMe Master Guru

    Messages:
    593
    Likes Received:
    8
    GPU:
    No Record
    Idk either
    That's what we asked him 50 times
    That one above was a test , not full mod
     
  6. KAOS GAMING

    KAOS GAMING Master Guru

    Messages:
    354
    Likes Received:
    4
    GPU:
    GTX 960 4gb
    it was me who did this :). and there was nothing changed in the files but there was something added to block the upper part from moving. what i basically did was to squeez the part of the coat that is glued to aiden. and moved the part that was moving upwards in its place.so now all the area moves :). the coat in e3 was bouncing cuz it had different weights. we sadly cant change dat atm. but at least a bigger part of the coat is moving now like the screen ;). i asked a dec about why was it downgraded and stuff and he told me it was so unstable and had many clipping issues. and also it looked bad while driving a bike
     
    Last edited: Sep 13, 2017
  7. puredorian

    puredorian Master Guru

    Messages:
    201
    Likes Received:
    3
    GPU:
    Nvidia GTX 1070
    Then it's time to disprove this by making s video, showing it on a bike driving :)
     
  8. HeySlickThatsMe

    HeySlickThatsMe Master Guru

    Messages:
    593
    Likes Received:
    8
    GPU:
    No Record
    The physics aren't the same though , so that won't really show much
     
  9. KAOS GAMING

    KAOS GAMING Master Guru

    Messages:
    354
    Likes Received:
    4
    GPU:
    GTX 960 4gb
    yup will be doing this. it will be a short video tho just some bike driving for like 30s? or 1 min whatever its going to be short.
     
  10. Mrlu

    Mrlu Member Guru

    Messages:
    140
    Likes Received:
    0
    GPU:
    UNKNOWN
    I think a video when you show the coat movement, whit the interaction in the world :D
    Parkour, Driving, Entering or exit of a car/bike, climbing, jumping, cover, walking, running, on the roof of the train, etc.
     

  11. HeySlickThatsMe

    HeySlickThatsMe Master Guru

    Messages:
    593
    Likes Received:
    8
    GPU:
    No Record
    We found some cut characters and missions
    One of the cut characters is Joe Colt - Aiden's ally
    you had to rescure him from the Cops
    ^ It might be a beta version of "Dressed in peels"
    Another character is Garry Diggs , dunno who he is though , he would call Aiden in some mission + He has voice lines that i will take a look at soon
    //quick edit , Garry is actually "rabbit" from the mission
     
  12. Mrlu

    Mrlu Member Guru

    Messages:
    140
    Likes Received:
    0
    GPU:
    UNKNOWN
    How I can make the shadows look better (sharpen and darker)
     
  13. HeySlickThatsMe

    HeySlickThatsMe Master Guru

    Messages:
    593
    Likes Received:
    8
    GPU:
    No Record
    Darker - environmentlighting
    Quality - default render config
     
  14. Mrlu

    Mrlu Member Guru

    Messages:
    140
    Likes Received:
    0
    GPU:
    UNKNOWN
    Ok right, i want it sharpen trought the render xml, how because I edit the map sizes until limita and not work
     
  15. TheCrasher

    TheCrasher Master Guru

    Messages:
    461
    Likes Received:
    9
    GPU:
    MSI GTX970 Gaming 4g SLI
    Just some things

    [​IMG]

    [​IMG]
     
    hishamerrish likes this.

  16. HeySlickThatsMe

    HeySlickThatsMe Master Guru

    Messages:
    593
    Likes Received:
    8
    GPU:
    No Record
    You edit the shadow map texture size
     
  17. puredorian

    puredorian Master Guru

    Messages:
    201
    Likes Received:
    3
    GPU:
    Nvidia GTX 1070
    The upper screenshot reminds me of 14min demo sky/2012 demo intro.
     
  18. TheCrasher

    TheCrasher Master Guru

    Messages:
    461
    Likes Received:
    9
    GPU:
    MSI GTX970 Gaming 4g SLI
    I used the relaunch values in autoexposure for that
     
  19. TheCrasher

    TheCrasher Master Guru

    Messages:
    461
    Likes Received:
    9
    GPU:
    MSI GTX970 Gaming 4g SLI
  20. HeySlickThatsMe

    HeySlickThatsMe Master Guru

    Messages:
    593
    Likes Received:
    8
    GPU:
    No Record
    Mlleemiles discovered that datablock A is called Reflex system , its an FCB File and can be converted
    Except we don't really know how to edit the Reflex system , hell we don't even know what reflex system does do
     

Share This Page