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Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Revival mod you mean? If the trails will be finished then yes
     
  2. ital92

    ital92 Member

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    Hi guys! I have one doubt.

    In vanilla, police helicopter starts pursuing you at second wanted-level, and they do not use snipers to shoot you until the third one. But in my modded version there isn't any chopper at second wanted level, it appears only until the third one, and always shooting. I'm not quite sure if it's deliberated or not, but I would love to have it the other way, is it possible?
     
    Last edited: Sep 2, 2017
  3. Mrlu

    Mrlu Member Guru

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    Yes in revival, and standalone not?
     
  4. KAOS GAMING

    KAOS GAMING Master Guru

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    mmm idk about stand alones but they r gonna be in revival
     

  5. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  6. ital92

    ital92 Member

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    Which file controls this? Please!
     
  7. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    chasestageconfig.lib i think
     
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  8. Mrlu

    Mrlu Member Guru

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    I have a question...I was modifying the file of particles and I edited almost all the wdfx_brk values and when I tested the values of the gasstation and particles reset to default...why?
     
  9. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  10. mlleemiles

    mlleemiles Master Guru

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    Some reflection experiments:
    [​IMG]
    [​IMG]
    Thanks to Dorian for these absolutely beautiful shots.
    See how it effects the fog.
     

  11. puredorian

    puredorian Master Guru

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    Blueish thing definetly gives 14 min demo vibe, kudos. :D
     
  12. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  13. Mrlu

    Mrlu Member Guru

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    So cool...great work keep it up!! :D
    1. What are the textures for the billboards and cartels?
     
  14. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    I didn't really edit the billboards , i edited the Videos , so sometimes you can see Dot conneXion ads

    Coming Soon™
    [​IMG]
     
  15. Mrlu

    Mrlu Member Guru

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    Yeah, but the billboards like the papavero car or the cartels outside ambrose are textures, are those
     

  16. TrumpetPro

    TrumpetPro Member

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    How do you swap datablocks in Watch_Dogs? Also HeySlickThatsMe, can you please upload your modded coat? The community would appreciate that (-:
     
  17. Anakmonyet

    Anakmonyet Member

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    My Theory:
    Ubisoft use Far Cry 3 "Fire Textures" on Watch Dogs E3 2012.
    If someone can export the fire textures to Watch Dogs then we can have that shining yellow fire.

    [​IMG]
     
  18. mlleemiles

    mlleemiles Master Guru

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    It isnt that simple. You still have to redo the particle effect for each texture/effect.
     
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  19. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    zmodeler , it doesn't work most of the time , you need a proper datablock , and my coat is broken
    + I figured we can't get e3 coat physics
    The coat is made of 3 things
    Datablocks (physics simulation)
    Weights (bones , determine the parts that move)
    Engine (Bouncy E3 effect - which is broken in final game , physics timers)
     
  20. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    The gas station had lot of various effects like mlleemiles said it would need some more editing , On the 3rd WD Picture you can see the Distortion effect , on the 5th you can see the Ground fire , the texture is in the game files
     

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