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Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    I will write one
    it seems like it crashes with the pistols (Eg: 1911) but i tried 416 and it works
     
  2. The Silver

    The Silver Master Guru

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    Ah ok that's the problem I got stuck too then, when I made the Beretta mod years ago I tried the 1911 and the R-33 but both crashed while the Px4 didn't, who knows why... :(
     
  3. Elia51091

    Elia51091 New Member

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    Has anyone found out a way to change the wind strength?
     
  4. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  5. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Loaded relaunch script , not that much stuff is going on there
     
  6. rootCBR

    rootCBR Active Member

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    Has anyone ever had success editing *.feu files and saving them in a format that the game can read?

    And another thing, I can remember that someone found the map model in the files... what is it called?
     
    Last edited: Aug 19, 2017
  7. KAOS GAMING

    KAOS GAMING Master Guru

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    map model?:3eyes:
     
  8. KAOS GAMING

    KAOS GAMING Master Guru

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  9. rootCBR

    rootCBR Active Member

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  10. The Silver

    The Silver Master Guru

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    Last edited: Aug 21, 2017

  11. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Thats some new layout i have no idea if this will be reverted , it was one time and now its like this again
    And what i was just proving that Flyerguy exists in E3 Demo , that he's not E3 Aiden
     
  12. txgt

    txgt Master Guru

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    In windy_city.game.xml there are 2 sections that controls the wind speed.
    In this section:
    Code:
          <EnvironmentSettings>
            <EnvironmentSettingsContainer Name="Clear" fRain="0" fCloudy="0" fLightning="0" envlightingsettingsEnvironmentLighting="2531861498" envlightingsettingsEnvironmentLightingCG="559063328" envfogsettingsFog="1865567337" bloomsettingsBloom="2999751299" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="33314456" />
            <EnvironmentSettingsContainer Name="Clear_Rain0_Cloud0.4" fRain="0" fCloudy="0.2" fLightning="0" envlightingsettingsEnvironmentLighting="2531861498" envlightingsettingsEnvironmentLightingCG="559063328" envfogsettingsFog="1865567337" bloomsettingsBloom="2999751299" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="33314456" />
            <EnvironmentSettingsContainer Name="Clear_Rain0_Cloud0.6" fRain="0" fCloudy="0.4" fLightning="0" envlightingsettingsEnvironmentLighting="2531861498" envlightingsettingsEnvironmentLightingCG="559063328" envfogsettingsFog="1865567337" bloomsettingsBloom="2999751299" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="71048652" />
            <EnvironmentSettingsContainer Name="Clear_Rain0.01_Cloud0.9" fRain="0.03" fCloudy="1" fLightning="1" envlightingsettingsEnvironmentLighting="2237379687" envlightingsettingsEnvironmentLightingCG="1159669135" envfogsettingsFog="3237447176" bloomsettingsBloom="3738158885" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="71048652" />
            <EnvironmentSettingsContainer Name="Clear_Rain0.5_Cloud1" fRain="0.1" fCloudy="1" fLightning="1" envlightingsettingsEnvironmentLighting="2237379687" envlightingsettingsEnvironmentLightingCG="1159669135" envfogsettingsFog="3237447176" bloomsettingsBloom="3738158885" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="71048652" />
            <EnvironmentSettingsContainer Name="Storm" fRain="1" fCloudy="1" fLightning="1" envlightingsettingsEnvironmentLighting="2237379687" envlightingsettingsEnvironmentLightingCG="1159669135" envfogsettingsFog="38547269" bloomsettingsBloom="3738158885" colorgradingColorGrading="2641128788" ssaoSSAO="432169124" windenvironmentsettingsWindSettings="71048652" />
    there are one parameter at the end of the line of the each Environment Settings Container called "windenvironmentsettingsWindSettings".
    The values are actually encoded names of the files that have wind speed settings. That files located inside "windenvironmentsettings.lib" which is located inside patch.dat (\patch\generated\databases\generic).
    "33314456" is the "Clear.Wind.xml" which is light wind
    "71048652" is the "Storm.Wind.xml" which is strong wind

    You can increase the values in those xmls (marked bold below) by converting them with binhex Base Converter from Hex Workshop app into regular float32 values to be able to understand them.

    <?xml version="1.0" encoding="utf-8"?>
    <object hash="72DE4948">
    <field hash="61FC6B02" type="BinHex" />
    <field hash="9D8873F8" type="BinHex">53746F726D2E57696E6400</field>
    <field hash="B9295CC7" type="BinHex">CC1D3C04</field>
    <field hash="389F6DA7" type="BinHex">CC1D3C04</field>
    <field hash="00014FFD" type="BinHex">00002042</field>
    <field hash="316AD1CC" type="BinHex">01</field>
    <field hash="5B2D5040" type="BinHex">0100F041</field>
    <field hash="64998F3E" type="BinHex">01</field>
    <field hash="88A79364" type="BinHex">0100F041</field>
    <field hash="62C73250" type="BinHex">01</field>
    <object hash="605DE8FC">
    <field hash="FBD16554" type="BinHex">02</field>
    </object>
    </object>
     
  13. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Or... by using the definitions for it ;)
     
  14. MrWasdennnoch

    MrWasdennnoch New Member

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    txgt and HeySlickThatsMe like this.
  15. puredorian

    puredorian Master Guru

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    New forum, new modding tools, new Watch Dogs.
     
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  16. mlleemiles

    mlleemiles Master Guru

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    Since some people would love this, here you go: Similar Sun Position to E3
    Not very accurate and needs refine.

    Usage: Drop this at patch\worlds\windy_city\generated, repack patch.

    [​IMG]
     
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  17. KAOS GAMING

    KAOS GAMING Master Guru

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    guys! check the new revival 1.1 version showcase video here
     
  18. Sefinternal

    Sefinternal New Member

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    Hey guys. in addition to the mod almost being done. Will the street lights always be on? and will the Beretta have the gun sound of 2012? and are you still looking for recommendations?
     
  19. Sefinternal

    Sefinternal New Member

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    Oh and guys. the animation of aiden taking out the gun is too fast. hope you can make it 2x slower like it was during e3 2012 and 13.
     
  20. Sefinternal

    Sefinternal New Member

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    downloaded it. doesn't seem to work /: put it in the file location. would you be willing to make a video upon this? as in a tutorial?
     

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