Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    You mean the design changed or?..
     
  2. txgt

    txgt Master Guru

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    I mean look at the thread list, 90% are WD threads.
     
  3. mlleemiles

    mlleemiles Master Guru

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    Windows 7.. Triggered lol
     
  4. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Bullet trails "Working"
     

  5. Mrlu

    Mrlu Member Guru

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    OMG!! Please a screen...how do you do it, which files
     
    Last edited: Aug 30, 2017
  6. mlleemiles

    mlleemiles Master Guru

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    [​IMG]

    We are currently trying to fix the position, color, frame per second and stuff.
     
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  7. Mrlu

    Mrlu Member Guru

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    Look so cool...modified texture or file?
     
  8. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  9. Mrlu

    Mrlu Member Guru

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  10. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Something related to Reflective sidewalks mod

    ---OnTopic---
    Beta mission - Quinn's fight restored!.... partially
    The intro works , but i can't get past it , more info and a video on this soon
    Fun fact: This mission involves Aiden Getting on Quinn's yacht , demarco was meant to be in this mission at some point too (Seems kinda similiar , eh? - WD2 DLC?)
     

  11. Mrlu

    Mrlu Member Guru

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    1. I don't think it because I have it before the reflective mod, and your revival mod have those too right?
    2. about the E3 gasstation...its possible make the fire create shadows?
     
  12. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    1.Yes , its also an issue in the first version
    2.Idk


    Also some more stuff about the mission

    l0.MessageType = "MissionUpdate"
    l0.DebugText = "Infiltrate Yacht"

    l0.MessageType = "MissionSuccess"
    l0.DebugText = "SUCCESS (Yacht Sinks)"

    l0.DebugText = "In-Game: When player enters office, he gets taken down by goons."

    l0.DebugHeader = "In-Game: Aiden hacks Quinn's pacemaker, causing him to suffer."

    l0.DebugHeader = "Gameplay: Player hacks Quinn's pacemaker a last time to finish him off."

    No luck so far except this:
    [​IMG]
    [​IMG]
     
  13. Mrlu

    Mrlu Member Guru

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    will be included in the mod only or in standalone files too?
     
  14. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Revival mod you mean? If the trails will be finished then yes
     
  15. ital92

    ital92 Member

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    Hi guys! I have one doubt.

    In vanilla, police helicopter starts pursuing you at second wanted-level, and they do not use snipers to shoot you until the third one. But in my modded version there isn't any chopper at second wanted level, it appears only until the third one, and always shooting. I'm not quite sure if it's deliberated or not, but I would love to have it the other way, is it possible?
     
    Last edited: Sep 2, 2017

  16. Mrlu

    Mrlu Member Guru

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    Yes in revival, and standalone not?
     
  17. KAOS GAMING

    KAOS GAMING Master Guru

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    mmm idk about stand alones but they r gonna be in revival
     
  18. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  19. ital92

    ital92 Member

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    Which file controls this? Please!
     
  20. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    chasestageconfig.lib i think
     
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