Watch_Dogs - General moding

Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.

  1. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Wait i meant the Weights , my bad , painting weights
     
  2. TheI3arracuda

    TheI3arracuda Active Member

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    Did you manage to make the coat move on the lower back?
     
  3. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  4. TheI3arracuda

    TheI3arracuda Active Member

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    I always thought the coat moved differently because more weight was pulling on it since more of it had weights that pulled downwards. I suspect it will never move like it did unless the top part can move freely.
     

  5. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Haha i loaded the Dot connection interior without any glitches outside , there might be an way to fix it
    Sadly lobby is unloaded but better than nothing!
     
  6. The Silver

    The Silver Master Guru

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    Awesome! :eek3: but is it possible to get inside without the lobby? anyway it's a big step forward! :D
     
  7. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  8. The Silver

    The Silver Master Guru

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    Wut? How? I mean, you would have to walk through a non existing lobby right?

    Also, how are you doing this? What lua script are you editing and how you load them? One of the things I'd like to do is to unlock some doors of the mission locations, I think it would be easy for the locations that doesn't need to be loaded but are already always loaded instead (like the final Lucky Quinn mission area on top of the Merlaut hotel, that can be visited anytime by going to the roof and launching yourself above the fence with an explosive).
     
  9. rootCBR

    rootCBR Active Member

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    I am really interested in this lua thing too. Could you please tell us which file you edited to make it work?
     
  10. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Take the Ambrose open mod and replace the .Lua with start of Aiden flashback with Lena (that's the only way I found , if someone finds always loaded script then I can do it)
     

  11. rootCBR

    rootCBR Active Member

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    Which one? I tried both memory missions and their activation scripts and the game crashes, probably because it's too far away.
     
  12. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    I use the car crash one (activation)
     
  13. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Ok so what i did was replacing a file
    worlds/windy_city/generated/wlu
    and i replaced wlu_data_01_theatersquare_dotconnexion_sas.xml.data with wlu_data_01_theatersquare_dotconnexion_hma.xml.data
    which replaced the lobby with the stage
    unfortunely i haven't found a way to load both at once so we got a problem
    [​IMG]
    [​IMG]
    Also removed that big ass Defalt mask
     
  14. The Silver

    The Silver Master Guru

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    Wow considering the significant amount of progress I'd say that it's just a matter of time before you will figure out how to fix everything, great work! :)
     
  15. AjGamer

    AjGamer Member Guru

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    so idk if any of you remember this but imma leave this right here
    https://youtu.be/Um_gNgcLUUg?t=27s
    published 3 months after release showing a totally different build...
     

  16. KAOS GAMING

    KAOS GAMING Master Guru

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    thats the 14 min demo build
     
  17. rootCBR

    rootCBR Active Member

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    Has anyone ever had luck adding new missions or points to the map?
     
  18. KAOS GAMING

    KAOS GAMING Master Guru

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    adding new missions is almost impossible i guess.
     
  19. The Silver

    The Silver Master Guru

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    Hey check this mod video, there's the whole Ambrose map and at the end of the video it seems that he can freeroam outside just fine except right out of the theatre, are these the same bugs that you were talking about?

    https://www.youtube.com/watch?v=s26z7vEp7h8
     
  20. AjGamer

    AjGamer Member Guru

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    hey, my old video when that mod was first made. forgot about that.
    and yes, when on the street in front of the theatre the rest of the map is unloaded.
     
    Last edited: Aug 7, 2017

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