Discussion in 'Game Tweaks and Modifications' started by Essenthy, Jan 4, 2015.
Wait i meant the Weights , my bad , painting weights
Did you manage to make the coat move on the lower back?
I always thought the coat moved differently because more weight was pulling on it since more of it had weights that pulled downwards. I suspect it will never move like it did unless the top part can move freely.
Haha i loaded the Dot connection interior without any glitches outside , there might be an way to fix it
Sadly lobby is unloaded but better than nothing!
Awesome! :eek3: but is it possible to get inside without the lobby? anyway it's a big step forward!
Wut? How? I mean, you would have to walk through a non existing lobby right?
Also, how are you doing this? What lua script are you editing and how you load them? One of the things I'd like to do is to unlock some doors of the mission locations, I think it would be easy for the locations that doesn't need to be loaded but are already always loaded instead (like the final Lucky Quinn mission area on top of the Merlaut hotel, that can be visited anytime by going to the roof and launching yourself above the fence with an explosive).
I am really interested in this lua thing too. Could you please tell us which file you edited to make it work?
Take the Ambrose open mod and replace the .Lua with start of Aiden flashback with Lena (that's the only way I found , if someone finds always loaded script then I can do it)
Which one? I tried both memory missions and their activation scripts and the game crashes, probably because it's too far away.
I use the car crash one (activation)
Ok so what i did was replacing a file
and i replaced wlu_data_01_theatersquare_dotconnexion_sas.xml.data with wlu_data_01_theatersquare_dotconnexion_hma.xml.data
which replaced the lobby with the stage
unfortunely i haven't found a way to load both at once so we got a problem
Also removed that big ass Defalt mask
Wow considering the significant amount of progress I'd say that it's just a matter of time before you will figure out how to fix everything, great work!
so idk if any of you remember this but imma leave this right here
published 3 months after release showing a totally different build...
thats the 14 min demo build
Has anyone ever had luck adding new missions or points to the map?
adding new missions is almost impossible i guess.
Hey check this mod video, there's the whole Ambrose map and at the end of the video it seems that he can freeroam outside just fine except right out of the theatre, are these the same bugs that you were talking about?
hey, my old video when that mod was first made. forgot about that.
and yes, when on the street in front of the theatre the rest of the map is unloaded.