Discussion in 'Game Tweaks and Modifications' started by ThatGuyOverTher, Mar 8, 2015.
Yeah man you're 100% correct
Have you a Steam Version or a Uplay ?
For me, i have the same error with steam version
Is a problem with DLL directx
In your directory file take a backup and replace one by one and test
I don't have the problem with Watch_Dogs Definitive Mod by ThatGuyOverTher
Keep in mind that the E3 demo is in WAY different lighting conditions than either vanilla or the definitive mod can achieve at the moment.
So, maybe in a few months or so (not at all accurate) we can get lighting conditions similar to the demo and have the game look exactly like the GIF!
Keep in mind that I have slowed down this gif and there's additional blur is present for frame smoothing. You can download and watch Ultra quality video here (registration required, it's free): http://www.gamersyde.com/download_watch_dogs_broll_3_hq_-32119_en.html
There's one thing it's hard to believe they removed. Those water splashes when cars run over it. Unbelievable. What for? Sad.
The water splashes were never in the game. That whole taxi scene was completely scripted and so was the water.
I know I might have been criticizing this mod quite heavily recently, but I do have to say, on certain parts of the day, I am awed on just how much beauty this game can show with this mod without any SweetFX injectors!
The experimental version is holding up quite solid as well, no crashes whatsoever!
I also have a question: has anyone found the old sky texture yet? You know, the one with the really saturated blue as seen in the PS4 reveal demo?
Oh it's not texture that make sky look saturated but sky.lib does.
I've been trying hard to make the sky look like 14mins gameplay demo but it's far from satisfactory.
Thought I might as well add those.
Here are some previews as well
I love all the screens except the third one.
Why does it look like the map is fullbright? (no shading at all)
[EDIT]: Also, I know TGOT said that the blue shadows were experimental, but a blue tinge at night? I'm sort of torn between vanilla shading, the shading shown here, or the the E3 nighttime shading with a greenish tinge.
Last picture must be the console version hehe that looks awful the other two are top notch tho
wow look sick man, really good work
Any news about the Headbob files ?
why would there be news? it was finished in 20 minutes lol.
Yes but where we can access to it ?
(This may sound stupid)
Will the next version be 3.1, 3.5, or 4.0?
Wating on that too
I see that you guys really want to have the head bob so i am just gonna link you to the latest animations folder that i have.
just drag and drop the folder within into your patch, replace everything if prompted, then repack your patch.
I don't know when i am going to update the mod, i don't really do much with the game, but i will still work on it, for sure.
And the version, i have no idea lol. What do you think i should call it?
Yeahhhhh thank you so much !
For the name:
Watch_Dogs Definitive Edition MOD
EDIT: Game not loading anymore after adding the files, for info i'am using Merged Mod.
try again, i gave a file with items that will prevent the game from loading by accident. http://1drv.ms/1eR0yV5
delete your animations folder, then put this in