Watch_Dogs Definitive Mod

Discussion in 'Game Tweaks and Modifications' started by ThatGuyOverTher, Mar 8, 2015.

  1. Appache74

    Appache74 Member

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    Euh can you explain me which different in this mod :
    Definitive Mod 3.0 without NPC mod and vanilla ui VS Definitive Mod 3.0 ?

    thanks
     
  2. YoDevi

    YoDevi Active Member

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    Definitive Mod 3.0 includes NPC mod (you can change your character from the wardrobe) and UI Mod (custom UI: icons and text font), which the other version doesn't have, for a more vanilla experience
     
  3. Nuk1e

    Nuk1e Member Guru

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    @Appache74 the privacy intrusion side missions are bugged I already did tell ThatGuy about it and he is working on a fix.

    But in my case even tho the game crash in some cases it does save your progress and some it doesn't so let's hope ThatGuy will release a fixed version soon
     
  4. TheCrasher

    TheCrasher Master Guru

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    I decided to take some screenies with your mod and the filmic tonemapping algorithm in mastereffect (many thanks to Essenthy for sharing) and other tweaks in mastereffect.

    Enjoy:

    [​IMG]
    [​IMG]

    (also is it possible to find the old phone-out-of-pockets animation, the one with the phone by his side while not profiling anything?)
     
    Last edited: May 27, 2015

  5. Appache74

    Appache74 Member

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    Yes i confirm that when the game crash your intrusion side mission are saved.
    Thanks for the information
     
  6. Appache74

    Appache74 Member

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    Hello

    ok thanks for information.
    For me the other version are most beautiful:3eyes::)
     
  7. Appache74

    Appache74 Member

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    Whouaaaa the sun is most shining. For me the reflection is too strong.
    Is not real. It's my opinion
     
  8. TheCrasher

    TheCrasher Master Guru

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    Those is the are the specular's included with the definitive mod, no modifications to the files were made, I could go in the files and reduce the intensity if I feel up to it.
     
  9. puredorian

    puredorian Master Guru

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    Legit Headbob demonstration

    So I finally came to conclusion that the reason why we dont see 2012 headbob is because Ubisoft created animation layer over the basic movement animation, like lookat system, which corresponds to camera so Aiden head will move low, mid, high, left, right, etc if you drag camera like that in the game. That why his movements are much more static, but more controllable by a player.

    The original headbob is actually inside walk animations, and looking just like 2012 demo

    Now the problem is that in my videos I had to fool system to use loop animation just for demonstrate, they're not gameplay as you have no control over the Aiden. To make it work in the game fluid we need move folder modding, .bin format editing same goes to sprint variations cycle, tiring, combat pistol sprint, profiler anim variations - which is not possible at this point.

    But at least enjoy those videos, maybe someday we can add this to mod, who knows :)

    https://youtu.be/t0qoZsvw32E - out of pockets
    https://youtu.be/daxrrfHsztI - in pockets
     
    Last edited: May 28, 2015
  10. Zer01neDev

    Zer01neDev Active Member

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    @puredorian
    Ooooh My God its look soo coooooll !
    You are a ****ing WIZARD !
     

  11. mahmut_cinar

    mahmut_cinar New Member

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    greate job
     
  12. ThatGuyOverTher

    ThatGuyOverTher Master Guru

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    Alright, so i am making some progress with the mod, improved lighting, bloom, fog, etc
    here is a shot showing off a setting
    [​IMG]
     
  13. TheCrasher

    TheCrasher Master Guru

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    Lookin' great as always!
     
  14. Nuk1e

    Nuk1e Member Guru

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    That screenshot is amazing!
     
  15. ThatGuyOverTher

    ThatGuyOverTher Master Guru

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    Alright, so i fixed one more thing. Quite amazing too...
    E3 2012 focus is now working great. No more flashing, just a smooth blur with the gun shot flashing.
    I will record a video of it in action so you guys can see. Expect the video by the end of today :)
     

  16. jamc

    jamc Member

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    Make it longer man :)
     
  17. Essenthy

    Essenthy Master Guru

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    look sick, nice find, wish we could use that to play with :(
     
  18. ShadowFighter

    ShadowFighter Active Member

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    I just noticed something...I don't know whether some of you have this problem as well, but my game crashes especially while playing missions. I started a new game and was on the point to play the intrductory, first mission. Arrived at the motel I'm not able to go upstairs in order to reach my room due to the fact that Watch Dogs crashes when trying to converge the stairs. So- to cut a long story short: Do anyone of you guys have to deal with the same problems?
     
  19. TheCrasher

    TheCrasher Master Guru

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    I get crashes when the game tries to load interiors like privacy invasions, and the ambrose theatre rather than:

    1. the open interiors you can just run around in.

    2. The hideouts (not the motel)
     
  20. ThatGuyOverTher

    ThatGuyOverTher Master Guru

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    I have not gotten any crashes of the sort, that is odd. I will test what you guys say later as i am not on my pc right now.

    Anyways, on to more work of mine
    NEW LIGHTING
    [​IMG]
     

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