Discussion in 'Game Tweaks and Modifications' started by ThatGuyOverTher, Mar 8, 2015.
It crashes. I gonna try without shaders...
IT DOES NOT CRASH!"!!!
Whoahh! looks very good!!!
It was my driver. It did not check for a long time but looks pretty good,like a diferent game.
Doesn't crash for me either (Actually I crashed one time when I first installed the mod)
Ah well ok cool, I just wanted to know if there was something that I could have done to help you on my side, but I'm happy that you were able to fix the incompatibility on your side so quickly anyway.
And yeah I expected a lot of "migration" after the GTA5 release, and as I see these forums are a lot less populated since yesterday...
Anyway good job, I will try your latest version as soon as I can.
2.9 is great ... no crash any more
and the light in the morning is much closer to the e3
if is it possible making the streets lights turned off at 10 or 11 in the morning not earlier that would be great
thank you so much
Is their any chance of seeing real-time building window reflections?
2.8 worked fine for me 2.9 is crashing lol odd
impossible to get working
did you also replace the shaders.dat/fat? i noticed that it is a mixed bag with people, it might work or it might crash with that shaders installed.
Here is the link to 2.9 with the texture pack
Textures recompressed with another algorithm => better quality and performances
Shader injection with Reshade, that improves bloom, add godrays, and sharpens the textures
AllNPC mod removed
Set in your gamerprofile.xml "newBrightness=0.96".
Front page will be updated
Must have been a glitch TGOT its working fine now , and grabbing the texture pack cuz performance does take a hit sometimes when things like bridges light up in white.
I have a quick or maybe dumb question...
Are the KutoTenshi versions of you mod meant for those with 2gb (or higher) video ram or for those less powerfull graphics card...?
the texture mod is supposed to enable those with a 2gb card to be able to play with ultra textures at high settings, KuroTenshi has a gta 670 so i would say that a 670 would be required for ultra textures and high settings...
Ok, i fixed the last problems with the mod, it is no longer in BETA it is now FINAL
I know i just uploaded a revision yesterday but that was a pre release, a test for the final
here it is
Definitive Mod 3.0
Definitive Mod 3.0 without NPC mod and vanilla ui
KuroTenshi Texture Pack
OPTIONAL SHADERS (may cause crashing with some people)
I will include the link for the texture pack when i receive it from KuroTenshi
Thanks for all of your support.
Thanks for sharing and good stuff here.
Cool, but all the links are broken... :O
look at the front page
the post where said links were broken is fixed too
hey man, can you upload 3.0 without NPC mod and with your ui
KuroTenshi will be uploading the version with his texture pack, that will include the ui but will not include the NPC mod.
Does anyone know where the model for Aiden is in the patch_unpack folder?