Discussion in 'Games, Gaming & Game-demos' started by scatman839, Jun 5, 2012.
PC footage. About damn time
That did look better. The night scenes look amazing. Still don't think the color looks quite right in the day time sequences, can't really put a finger on why.
Looks great to be honest, my preorder is standing. Now let's just hope it will also play good and not be an unoptimized mess (at least not after some patches).
Sooooo... just txaa and hbo+. Nvidia paid them 5 million dollars and that's all they added ?
i'd want a refund
I'll be buying the PS4 version, but it does look good. Lets hope it runs as well as it looks.
Not exactly a next-gen revelation but...It's okay.
I was expecting more features however, TXAA and HBAO+ were already mentionned in a previous Nvidia slide, with "DX11 compute" stuff.
Oh well. I hope it's better optimized than AC4.
Is HBAO+ a nvidia only thing? It better have more AA options than just txaa, I want msaa, mlaa ect
it's not an exclusive feature.
Looks alright. Still miles off the kind of quality shown in the E3 2012 video though. Whats happened to all the rain pouring off the side of buildings etc The lighting looks nowhere near as good either. Oh well.
agree, that storm lightning was all wrong, no lightning in it at all.
Although it looks better then PS4 for sure.
Guys, it looks very nice....you are just being spoiled little pd#%#@
I wasn't keen on that bit either, didn't fit well with the scene at all.
The rest looked really good though, and up to the same level as the old demo though, but i will need to see the same scene from the second half until i know for sure.
Everything show so far is using a different tod or weather level.
Looks amazing.. A clear jump above the consoles and definitely matches, or exceeds the E3 2012 demo :banana:
Graphically the difference seems to be on par with the difference between Dark Souls 2 on console vs PC. Not really much of a diff, just higher rez some aa and slighty better textures.
Though as with the but ugly port of GTAiv, This just makes watch dogs a modders play ground and i expect it to be one of the better looking games this year by the time modders are through. Its already got that clean lighting and none of that last gen brown tint so just imagine what enb and swtfx are going to achieve.
Hopefully its a fun game, though i cant say i know anything about gameplay other than the cops dont like you and you hack stuffs.
Edit: Also. Its got a similar look to SC Conviction in some parts of that trailer.
That's just a preview video. Closer to release, they will release a better video which will show the full range of NVidia PC technologies. Clearly there's tessellation in there as well, but they didn't mention it for instance.
There's probably DirectCompute as well.. I don't think we'll see PhysX in this game, as Watch Dogs uses Havok for it's low level physics. Adding PhysX would just complicate things and likely reduce performance, as seen in AC IV..
The PS4 version uses Tessellation so they can't say that is a PC only feature, there won't be texture quality limits with the PS4 either so they can't say high res textures.
Not sure what other Nvidia or other PC exclusive tech is left.
Possibly 4K but can't think of anything else other than the same effects at the consoles, but at a higher level.
Edit: There is always NVIDIA HairWorks, i thought it looked impressive and poor at the same time in the COD Ghosts videos, but better to have a feature and the ability to turn it off than not have it at all.
It's also DirectCompute instead of Cuda so anyone can use it.
The tessellation in the PC version will likely be more liberal in it's use, and used on more surfaces and objects. One of the things I noticed in the PC footage compared to the PS4 footage, is that the river surface looks more natural. That could indicate higher levels of tessellation..
I'm not sure I agree with you on the textures. The PC version of AC IV seemed to have more detailed, or crisper looking textures than the PS4 version..
NVidia depth of field, percentage closer soft shadows. Could be some new ones though..
And of course there will be other differences added by Ubisoft such as greater density, simulation etcetera..
Ps4 textures look worse because Ps4 uses FXAA i think for AC IV.FXAA/MLAA blurs the image/textures.