Watch dogs revival mod(E3 2012)

Discussion in 'Game Tweaks and Modifications' started by KAOS GAMING, Aug 2, 2017.

  1. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    It's in one of E3 2013 demo's
     
  2. Bubsy Wubbus

    Bubsy Wubbus Member

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    You guys are doing great with this, I have always wanted a mod that goes as in depth as you guys are going, So thanks... I'm more hyped about this mod than I was the game when it was announced. Great job, Keep up the good work
     
  3. KAOS GAMING

    KAOS GAMING Master Guru

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    i am really glade to hear that :)
     
  4. The Silver

    The Silver Master Guru

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    Hey guys if you check the 14 Minutes Gameplay Demo at minute 5 you will see that the Depth of Field wasn't active all the time, instead a strong DoF was enabled only while the Profiler was active.
    I think this is very cool, because the constant changing blur of things can be distracting in normal gamelay, while having it only while profiling could the best compromise IMHO. So months ago I created a profiler.cseq that changes the vanilla profiler visual effect in a way that there's a constant DoF only while profiling, and it's set to blur only things that are out of profiling distance.
    Let me know if you wanna try this DoF "setting" for your mod, I did that for myself but I can send you the file no problem. :)

    PS: Also use this adrenaline_loop.cseq edited by txgt, it's an improved version of the old one from Puredorian. ;)
     
    Last edited: Aug 5, 2017

  5. KAOS GAMING

    KAOS GAMING Master Guru

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    this would be really appreciated thanks.
     
  6. AjGamer

    AjGamer Member Guru

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    Agreed 100%, even in the 2012 demo, the DOF was only present in the far distance, and heavy when profiler is up. the Strong DOF does sometimes get in the way while running or driving.
     
  7. KAOS GAMING

    KAOS GAMING Master Guru

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    sure i will be adding that.
     
  8. Bubsy Wubbus

    Bubsy Wubbus Member

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    In the E3 2012 demo, when Aiden Intercepts a phone call from Mary Blass, It zooms in and centers the npc in the camera. Also I notice there are smoke trails left behind by shot bullets. Will these features make it in the mod or is it not possible?
     
  9. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Smoke trails WIP
    Centering - maybe possible with cameracontext.lib
     
  10. Bubsy Wubbus

    Bubsy Wubbus Member

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  11. Mrlu

    Mrlu Member Guru

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    Remember the file of the trails that I told you :) if you want of course
     
  12. Mrlu

    Mrlu Member Guru

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    There's an effect too when aiden gets hit by a weapon...what about that?
     
  13. KAOS GAMING

    KAOS GAMING Master Guru

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    you mean the blood splashes on the screen?
     
  14. The Silver

    The Silver Master Guru

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  15. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Yes , I will use it and edit it , and about the damage stuff then I don't know , we need to find an vignette and add it when you are hurt
     

  16. The Silver

    The Silver Master Guru

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    It's quite easy, the damage effects on the screen are defined by .cseq sequence files, one for every bloody-screen state increase, and the .cseq files are simply .xml files with a different header that can easily be converted like you do with .rml files, then it's just a matter of finding one with the vignetting and pasting the code where you need it. Follow this my old tutorial, it only involves some very basic HEX editing: http://forums.guru3d.com/showthread.php?p=5098258#post5098258 ;)
     
    Last edited: Aug 5, 2017
  17. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    It can be edited? Holy **** you are changing everything now
    I will try to add vignette like in e3
     
  18. The Silver

    The Silver Master Guru

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    Uhm yes I had this up since 2015 as you can see, it's just that noone else was interested in getting his hands dirty I guess... :giggle2:
    I managed to create my profiler.cseq mod in this way, it was easy to accurately finetune the DoF by editing the resulting .xml file for example. ;)

    Here's an example of the converted profiler.cseq with my comments added:
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <object hash="B6C65665">
      <object hash="48D8204D">
        <field hash="A7056326" type="BinHex">70726F66696C657200</field>	//profiler.
        <field hash="3BC9D163" type="BinHex">00753800E082CDA7</field>
        <field hash="A968E7EE" type="BinHex" />
        <field hash="E40B385B" type="BinHex" />
        <field hash="05F9BEFC" type="BinHex" />
        <field hash="AEA7E7C7" type="BinHex">00</field>	//Hex 0 ?
        <field hash="6816806D" type="BinHex">64</field>	//Hex 100 ?
        <field hash="47DA7FE3" type="BinHex" />
        <field hash="2CF4D1BF" type="BinHex" />
        <field hash="B66E185B" type="BinHex" />
        <field hash="0A70EC43" type="BinHex" />
        <object hash="CBE14488">
          <field hash="A7056326" type="BinHex">547261636B2047726F757000</field>	//Track Group.
          <field hash="3BC9D163" type="BinHex">00763800E082CDA7</field>
          <field hash="F5C425C9" type="BinHex">01</field>
          <field hash="22958F3A" type="BinHex">27D0D828</field>
          <field hash="5F343108" type="BinHex" />
          <object hash="23C12F18">
            <object hash="CBE14488">
              <field hash="A7056326" type="BinHex">547261636B2047726F757000</field>		//Track Group.
              <field hash="3BC9D163" type="BinHex">00773800A883CDA7</field>
              <field hash="F5C425C9" type="BinHex">01</field>
              <field hash="22958F3A" type="BinHex">27D0D828</field>
              <field hash="5F343108" type="BinHex" />
              <object hash="23C12F18">
                <object hash="E560A1A2">
                  <field hash="A7056326" type="BinHex">4F7665726C6179204566666563747300</field>	//Overlay Effects.
                  <field hash="3BC9D163" type="BinHex">00783800AA83CDA7</field>
                  <field hash="F5C425C9" type="BinHex">01</field>
                  <field hash="22958F3A" type="BinHex">27D0D828</field>
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                  <object hash="34497490">
                    <field hash="A7056326" type="BinHex">47656E6572696320506F73742045666665637400</field>	//Generic Post Effect.
                    <field hash="3BC9D163" type="BinHex">007D3880D684CDA7</field>
                    <field hash="F5C425C9" type="BinHex">01</field>
                    <field hash="8612B528" type="BinHex">00000000</field>
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                            <field hash="FE11D138" type="BinHex">436F6C6F724D61736B00</field>	//ColorMask.
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                            <field hash="25368426" type="BinHex">6A56D04D</field>
                            <field hash="FE11D138" type="BinHex">5363616C654F666673657400</field>	//ScaleOffset.
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                                </object>
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                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B6E645665633200</field>	//CBezierAnimationTrackndVec2.
                            <field hash="25368426" type="BinHex">5FF3B3A4</field>
                            <field hash="FE11D138" type="BinHex">54696C696E6700</field>	//Tiling.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
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                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">496E74656E7369747900</field>	//Intensity.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
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                                  <field hash="DCB67730" type="BinHex">0000803F</field>
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                          <object hash="1722D7A2">
                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">506172616D657465723100</field>	//Parameter1.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
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                          <object hash="1722D7A2">
                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">506172616D657465723200</field>	//Parameter2.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
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                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">506172616D657465723300</field>	//Parameter3.
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                            </object>
                          </object>
                        </object>
                        <object hash="1722D7A2">
                          <object hash="1722D7A2">
                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">506172616D657465723400</field>	//Parameter4.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
                            <object hash="14BCEBD2">
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">00000000</field>
                                <field hash="DCB67730" type="BinHex">00000000</field>
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">00000000</field>
                                  <field hash="DCB67730" type="BinHex">00000000</field>
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">CDCCCC3D</field>
                                  <field hash="DCB67730" type="BinHex">00000000</field>
                                </object>
                              </object>
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">00000040</field>
                                <field hash="DCB67730" type="BinHex">00000000</field>
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">3333F33F</field>
                                  <field hash="DCB67730" type="BinHex">00000000</field>
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">00000040</field>
                                  <field hash="DCB67730" type="BinHex">00000000</field>
                                </object>
                              </object>
                            </object>
                          </object>
                        </object>
                      </object>
                    </object>
                    <object hash="E3B2F767">
                      <field hash="E431B876" type="BinHex">C800</field>
                    </object>
                    <object hash="59F2984F">
                      <field hash="0CFFF5D2" type="BinHex">FFFFFFFF</field>
                      <field hash="3D259F25" type="BinHex" />
                      <field hash="62D265E7" type="BinHex" />
                      <field hash="D049205C" type="BinHex" />
                      <field hash="381A0D38" type="BinHex">0100000001000000</field>
                      <field hash="3F132E74" type="BinHex">05</field>
                      <field hash="31D49D30" type="BinHex">436F6C6F724D61736B00</field>	//ColorMask.
                      <field hash="37D1AAD1" type="BinHex">01</field>
                      <field hash="09B267BC" type="BinHex">1C0C</field>
                    </object>
                  </object>
                </object>
                <object hash="E560A1A2">
                  <field hash="A7056326" type="BinHex">4F7665726C6179204566666563747300</field>	//Overlay Effects.
                  <field hash="3BC9D163" type="BinHex">00FA7080DBFACFA7</field>
                  <field hash="F5C425C9" type="BinHex">01</field>
                  <field hash="22958F3A" type="BinHex">27D0D828</field>
                  <field hash="5F343108" type="BinHex" />
                  <object hash="A5982FC7">
                    <field hash="A7056326" type="BinHex">4465707468204F66204669656C6400</field>	//Depth Of Field.
                    <field hash="3BC9D163" type="BinHex">00FC7000DFFACFA7</field>
                    <field hash="F5C425C9" type="BinHex">01</field>
                    <field hash="8612B528" type="BinHex">00000000</field>	//Float 00000000 0 seconds (Breaks everything)
                    <field hash="5FE6A28D" type="BinHex">00000040</field>	//Float 00000040 2 seconds (Does nothing)
                    <field hash="9B347A15" type="BinHex">00006145</field>	//Float 00000040 2 seconds (Works fine) Now 00006145 3600 seconds
                    <field hash="1FF1451F" type="BinHex">01</field>
                    <field hash="5F343108" type="BinHex" />
                    <field hash="A91C8B32" type="BinHex">FFFFFFFF</field>	//Int32 -1 ?
                    <field hash="8F77290A" type="BinHex">01</field>
                    <field hash="0E3CD6C6" type="BinHex">BD378635</field>	//Int32 897988541 ?
                    <object hash="01AD984F">
                      <object hash="23C12F18">
                        <object hash="1722D7A2">
                          <object hash="1722D7A2">
                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">66466F63757344697374616E636500</field>	//fFocusDistance.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
                            <object hash="14BCEBD2">
                              <object hash="B2DDED49">	// Time of this doesn't work only distance Only first field values works
                                <field hash="D887523C" type="BinHex">00000000</field>	//Float 0 Time
                                <field hash="DCB67730" type="BinHex">00008040</field>	//Float 4 Focus point distance
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">00000000</field>	//Float 0
                                  <field hash="DCB67730" type="BinHex">00008040</field>	//Float 4
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">CDCC4C3E</field>	//Float 0,2
                                  <field hash="DCB67730" type="BinHex">00008040</field>	//Float 4
                                </object>
                              </object>
                              <object hash="B2DDED49">	// First field Ending values Second Middle step Third Does nothing
                                <field hash="D887523C" type="BinHex">00000040</field>	//Float 2
                                <field hash="DCB67730" type="BinHex">0000A041</field>	//Float 20
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">6666E63F</field>	//Float 1,8
                                  <field hash="DCB67730" type="BinHex">0000A041</field>	//Float 20
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">00000040</field>	//Float 2
                                  <field hash="DCB67730" type="BinHex">0000A041</field>	//Float 20
                                </object>
                              </object>
                            </object>
                          </object>
                        </object>
                        <object hash="1722D7A2">
                          <object hash="1722D7A2">
                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">66466F63616C4C656E67746800</field>		//fFocalLength.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
                            <object hash="14BCEBD2">
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">00000000</field>	//Float 0 Time
                                <field hash="DCB67730" type="BinHex">00004843</field>	//Float 200 Bokeh size
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">00000000</field>	//Float 0
                                  <field hash="DCB67730" type="BinHex">00004843</field>	//Float 200
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">CDCC4C3E</field>	//Float 0,2
                                  <field hash="DCB67730" type="BinHex">00004843</field>	//Float 200
                                </object>
                              </object>
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">00000040</field>	//Float 2
                                <field hash="DCB67730" type="BinHex">00004843</field>	//Float 200
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">6666E63F</field>	//Float 1,8
                                  <field hash="DCB67730" type="BinHex">00004843</field>	//Float 200
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">00000040</field>	//Float 2
                                  <field hash="DCB67730" type="BinHex">00004843</field>	//Float 200
                                </object>
                              </object>
                            </object>
                          </object>
                        </object>
                        <object hash="1722D7A2">
                          <object hash="1722D7A2">
                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">664653746F7000</field>	//fFStop.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
                            <object hash="14BCEBD2">
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">92AE993B</field>	//Float 0,00469 Time
                                <field hash="DCB67730" type="BinHex">9A991F43</field>	//Float 159,6 Size focused area
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">92AE993B</field>	//Float 0,00469
                                  <field hash="DCB67730" type="BinHex">9A991F43</field>	//Float 159,6
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">B506A53C</field>	//Float 0,0201448
                                  <field hash="DCB67730" type="BinHex">04760543</field>	//Float 133,461
                                </object>
                              </object>
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">349D1D3E</field>	//Float 0,15392
                                <field hash="DCB67730" type="BinHex">F5DB3F41</field>	//Float 11,9912
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">2CAE8B3D</field>	//Float 0,0682033
                                  <field hash="DCB67730" type="BinHex">F5DB3F41</field>	//Float 11,9912
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">02BA3B3F</field>	//Float 0,733307
                                  <field hash="DCB67730" type="BinHex">F5DB3F41</field>	//Float 11,9912
                                </object>
                              </object>
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">00000040</field>	//Float 2
                                <field hash="DCB67730" type="BinHex">00007041</field>	//Float 00001643 150 (Now 00007041 15)
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">00000040</field>	//Float 2
                                  <field hash="DCB67730" type="BinHex">00007041</field>	//Float 6D271443 148,154 (Now 00007041 15)
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">00000040</field>	//Float 2
                                  <field hash="DCB67730" type="BinHex">00007041</field>	//Float 00001643 150 (Now 00007041 15)
                                </object>
                              </object>
                            </object>
                          </object>
                        </object>
                        <object hash="1722D7A2">
                          <object hash="1722D7A2">
                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">66426F6B6568426F6F7374496E74656E7369747900</field>		//fBokehBoostIntensity.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
                            <object hash="14BCEBD2">
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">00000000</field>	//Float 0
                                <field hash="DCB67730" type="BinHex">00000000</field>	//Float 0
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">00000000</field>	//Float 0
                                  <field hash="DCB67730" type="BinHex">00000000</field>	//Float 0
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">CDCCCC3D</field>	//Float 0,1
                                  <field hash="DCB67730" type="BinHex">00000000</field>	//Float 0
                                </object>
                              </object>
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">00000040</field>	//Float 2
                                <field hash="DCB67730" type="BinHex">00000000</field>	//Float 0
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">3333F33F</field>	//Float 1,9
                                  <field hash="DCB67730" type="BinHex">00000000</field>	//Float 0
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">00000040</field>	//Float 2
                                  <field hash="DCB67730" type="BinHex">00000000</field>	//Float 0
                                </object>
                              </object>
                            </object>
                          </object>
                        </object>
                        <object hash="1722D7A2">
                          <object hash="1722D7A2">
                            <field hash="CF68E402" type="BinHex">4342657A696572416E696D6174696F6E547261636B666C6F617400</field>	//CBezierAnimationTrackfloat.
                            <field hash="25368426" type="BinHex">80BF9C54</field>
                            <field hash="FE11D138" type="BinHex">66426F6B6568426F6F73745468726573686F6C6400</field>		//fBokehBoostThreshold.
                            <field hash="2AA5A6E0" type="BinHex">00</field>
                            <field hash="F85EDEB6" type="BinHex" />
                            <object hash="14BCEBD2">
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">00000000</field>	//Float 0
                                <field hash="DCB67730" type="BinHex">00000040</field>	//Float 2
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">00000000</field>	//Float 0
                                  <field hash="DCB67730" type="BinHex">00000040</field>	//Float 2
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">CDCCCC3D</field>	//Float 0,1
                                  <field hash="DCB67730" type="BinHex">00000040</field>	//Float 2
                                </object>
                              </object>
                              <object hash="B2DDED49">
                                <field hash="D887523C" type="BinHex">00000040</field>	//Float 2
                                <field hash="DCB67730" type="BinHex">00000040</field>	//Float 2
                                <object hash="49ECAC39">
                                  <field hash="CFA6377B" type="BinHex">3333F33F</field>	//Float 1,9
                                  <field hash="DCB67730" type="BinHex">00000040</field>	//Float 2
                                </object>
                                <object hash="779D8924">
                                  <field hash="CFA6377B" type="BinHex">00000040</field>	//Float 2
                                  <field hash="DCB67730" type="BinHex">00000040</field>	//Float 2
                                </object>
                              </object>
                            </object>
                          </object>
                        </object>
                      </object>
                    </object>
                    <object hash="E3B2F767">
                      <field hash="E431B876" type="BinHex">C800</field>	//Int16 200 ?
                    </object>
                    <object hash="7475CD7D">
                      <field hash="CA8C0AFC" type="BinHex" />	//Near plane Disabled
                      <field hash="CF794A60" type="BinHex">01</field>	//Far plane Enabled
                    </object>
                  </object>
                </object>
              </object>
            </object>
          </object>
        </object>
        <object hash="0342EEFE" />
        <object hash="B848A48A">
          <field hash="C648E6E6" type="BinHex" />
          <field hash="282CE8F5" type="BinHex" />
        </object>
      </object>
    </object>
     
    Last edited: Aug 5, 2017
  19. HeySlickThatsMe

    HeySlickThatsMe Master Guru

    Messages:
    711
    Likes Received:
    28
    GPU:
    No Record
    Bad news:
    I can't change the music that plays in "Defalt's condition" in Dot ConneXion (Wanted to change it to Infinite92 music to make it like E3)
    Good News:
    I will be improving the Gas station explosion togeher with that Vignette when you are hurt
     
  20. The Silver

    The Silver Master Guru

    Messages:
    602
    Likes Received:
    14
    GPU:
    GTX 770 2GB
    Bad news:
    Why? What's the culprit? :)

    Good News:
    You're welcome. :D
     

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