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Watch dogs revival mod(E3 2012)

Discussion in 'Game Tweaks and Modifications' started by KAOS GAMING, Aug 2, 2017.

  1. KAOS GAMING

    KAOS GAMING Master Guru

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    this isnt an fps drop btw
     
  2. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Then what? It looked like your fps dropped to 1 for a split second
     
  3. KuroTenshi

    KuroTenshi Master Guru

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    Last edited: Sep 10, 2017
  4. KAOS GAMING

    KAOS GAMING Master Guru

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    that looks cool
    good work
     

  5. KAOS GAMING

    KAOS GAMING Master Guru

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    remember your chilly walk anim? this is what happens when u get to lower objects.
     
  6. genstar

    genstar Member Guru

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    can you tell what are you working on version 1.2?
     
  7. KAOS GAMING

    KAOS GAMING Master Guru

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    well i will not really make 1.2 version atm since i have a very short time. i will be working on a debug version.
     
  8. Anakmonyet

    Anakmonyet Member

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    Really impressive update on this one !

    Problem i found on Revival 1.1:
    1. Train colour is White not Grey
    2. DOF on walking is too much ! (why change the walking DOF? 1.0 DOF walking is same as E3 2012)
     
  9. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    1. Known
    2. We didn't touch the dof
     
  10. Mrlu

    Mrlu Member Guru

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    Well the only problem for me its mega, because when I'm almost to complete download appears that message of bandwidth exceeded, its the 3 time and it doesnt let me download..another server :(
     

  11. Anakmonyet

    Anakmonyet Member

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    this is the Strong DOF problem on 1.1
    [​IMG]
    [​IMG]
     
  12. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  13. Anakmonyet

    Anakmonyet Member

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    Another problem.....
    1.0 Anamorphic Lensflare is look more like E3 2012 ! Look at this new creepy anamorphic lensflare, it's too strong !
    [​IMG]
    [​IMG]
    [​IMG]
    It's looks even worse in the game
     
    Last edited: Sep 11, 2017
  14. genstar

    genstar Member Guru

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    I found the issue of gas station

     
  15. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    Ah , the police lights? its related to the texture used
     

  16. genstar

    genstar Member Guru

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    Yes, it's the police lights. Any source of artificial light fix the problem.
     
  17. genstar

    genstar Member Guru

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    lampposts always lit, maybe solves the problem of daytime gas station explosion :rolleyes:;):)

    [​IMG]
     
    Last edited: Sep 12, 2017
  18. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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    WIP E3 2012 Hud :D
    [​IMG]
    Stage 1 - Changing colours and icons (WIP)
    First edit of .feu files
     
  19. HeySlickThatsMe

    HeySlickThatsMe Master Guru

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  20. genstar

    genstar Member Guru

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    please lampposts always lit, what should I change in windy_city.game.xml ??
     

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