Discussion in 'Game Tweaks and Modifications' started by KAOS GAMING, Aug 2, 2017.
guys the final version is out!
How final ?! Are you sure that you did everything you wanted and brought the mod to the level you would like to see?
Thats what i told him
There will be updates
the small stuff will be small updates.
like 1.1 1.2 etc...
Fuh ... well that's it, but it was strange, you scared me ser)
If it's not difficult, you could release a video with the current result, otherwise I'm on vacation and can not check ...
Why is the file smaller than before? What about textures, will it come with next updates?
Is there any chance you guys can bring back that gun draw animation?
I tried everything and still can't make something like this
HeySlicks knows about this but could bring it?
its easy to do yourself, doesnt require someone hard at work to pause something, no offense
1 maybe and 2 no , helicopter wasn't in e3
What if it is not in E3 is not added?
Can you please please please add the E3 hat and muzzle flash from mashup mod?
I'll think about it.
I just discovered that the Chrome has the E3 2012 92 fs sound effect for the focus shots.
Could this be applied to the px4?
Also I’ve been playing with the new version and there’s a glitch where any time you’re close enough to the bandana it becomes golden. Which happens every single time you aim.
The brightness or exposure or whatever is better than last version but is still completely messed up.
And the new takedown animations are really wierd and I would prefer not to have them.
Also why isn’t ps4 premier profiler animation or whatever in this update it looks so cool?
About px4 sound - I wanted to replace 1911 with 92fs like it should be , then swqp the sound to mp412
Bandana - i am not sure , KAOS edits the lighting and stuff
Takedowns - it really wasn't ready to release
Ps4 premiere profiling is broken , it doesn't allow you to start sprinting when walking
Wanted as in past tense... as in not anymore? Why?
I think the sprinting is just a glitch because it also happenes sometimes with this update.
Replacing the 1911 is easy, just rename the files from px4 to kimberwarrior
But then the material.bin uses px4 texture