WATCH DOGS Merged MOD

Discussion in 'Game Tweaks and Modifications' started by Marduk, Sep 6, 2014.

  1. Marduk

    Marduk Master Guru

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    no, only the First six(will be used by normal gameplay=no mission/mp)

    clear
    clear_cloudy
    . . .
    storm

    the windnoise is also in windy_city.game.xml
     
  2. KuroTenshi

    KuroTenshi Master Guru

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    I quickly tested. I find this a lot better ! Now we can see the texture under the sunlight ^^.

    [​IMG]

    I am using a Sweetfx preset and 25 for brightness.
     
  3. Marduk

    Marduk Master Guru

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  4. txgt

    txgt Master Guru

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    So here it is!

    TXGT's E3 L-Train Lights v2.0

    It's very close to E3 one. I also made the l-train headlights more brighter than in vanilla. I tweaked them for vanilla lensflares. Don't know how Boss E3 anamorphic lensflares will look with my brightness, so test it.

    You can try out E3 L-Train lights with my new full mod:

    http://www.mediafire.com/download/xgnhy7al946aeue/Watch_Dogs_Lite_Mod_beta.rar

    or get the standalone for merging with other mods:

    http://www.mediafire.com/download/5287s4eh7f2t992/TXGTs_Watch_Dogs_E3_L-Train_Lights_v2.0.rar

    Feedback on the L-train Lights and my Lite Mod beta is much appreciated!

    Sorry I kept you waiting guys.
     

  5. Marduk

    Marduk Master Guru

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    nuce, will test tomorrow
     
  6. KuroTenshi

    KuroTenshi Master Guru

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    Will merge it ASAP !
     
  7. ThatGuyOverTher

    ThatGuyOverTher Master Guru

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    amazing! :D Can't wait to merge this!!! No need to say sorry, you worked on this for a very long time, think of it as a vacation from your hard work :)
     
  8. Larxian

    Larxian New Member

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    I just tried the new update, no more problems with light, it's awesome, thank you! :)
     
  9. KuroTenshi

    KuroTenshi Master Guru

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    Ok, so Watch Dogs seems to have been fixed/completed by the community.

    Go to Assassin's Creed Unity ? ^^
     
  10. Larxian

    Larxian New Member

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    I don't think Unity is stable enough for the moment to be modded, must be better to wait for ubisoft to finish the game with patch first lol
     

  11. Essenthy

    Essenthy Master Guru

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    am playing a bit unity right now, that game isnt as beautiful as watch dogs, they used a film like anti aliasing filter that look the same as the E3 2012 watch dogs demo
     
  12. ThatGuyOverTher

    ThatGuyOverTher Master Guru

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    not as beautiful as watch_Dogs? wow, i would think Unity would end up looking better since it has pre-baked global illumination, pcss shadows, and tessellation. I won't even buy the game until after Christmas though... so maybe if gibbed has a anvill gibbed that would be very cool!
     
  13. Essenthy

    Essenthy Master Guru

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    yeah its weird, seems that most of the ressources are taken by the huge number of NPC everywhere, its really impressive to see so much NPC around , but its buggy, their cloth pop in literally 5 meter from you, the texture poping is insane from buildings to cloths

    as for the shadow, the resolution is pretty low, it has lots of aliasing, even at max and PCSS ON it does not match WD ultra shadow, and one detail striked me is that when it rain NOTHING get wet lol
     
  14. txgt

    txgt Master Guru

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    Found another place with "awning-like" water falling from E3 build that they keeped. In case someone didn't notice it yet. Check it out, it looks amazing in the game!

    [​IMG]
     
  15. Marduk

    Marduk Master Guru

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    now only one iisue of the MOD,

    by blackout, the lightbulb of the street lamps doesnt "exploded"/anymore.
    testet with vanilla and same there tooo....

    here it exists (look at the street lamps in 6.32m)
    https://www.youtube.com/watch?v=UQeMse_bOiY

    has anyone an idea ???

    is it a skill point reason ??
     
    Last edited: Nov 18, 2014

  16. KuroTenshi

    KuroTenshi Master Guru

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    I find Unity more beautiful than Watch Dogs. Better textures, more tessellation, better shadowed, better antialiased, an incredible environment with beautiful architecture and a lot of NPCs. I am French so I can see the amount of work ^^

    Then indeed, it's not the same beauty as Watch Dogs. It doesn't have as much fx (rain, reflections,...) and TOD. But I prefer the lighting, the textures, the models and it's more "filled".

    The game is stable on my rig, and bug free. The problem is the lack of optimization. And we could see in Watch Dogs that we could optimize settings. I first thought about this kind of mods.
     
  17. Essenthy

    Essenthy Master Guru

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    i managed to increase the smoke from the sewer, its not as good as the E3 version, but its better than the vanilla version wich look cheap when the wind blow, will post it later
     
  18. Essenthy

    Essenthy Master Guru

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    its not ugly dont get me wrong, but WD is superior in many ways graphically, unity has way better character model than WD, WD has a better weather/tod system, but in general when i played unity the first at ultra settings i though it lacked something that WD has

    i speak french too btw ; )
     
  19. Marduk

    Marduk Master Guru

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    did you use fWindGlobalNoiseTextureRange???
     
  20. KuroTenshi

    KuroTenshi Master Guru

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    Yes it's an effective way to increase the smoke amount on wind.
    It works like a charm in your latest release.

    Maybe Essenthy found an alternative method that can further improve that.
     

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