No problem Reguarding the color of the building windows, I found the textures for them. First make sure that you have windy city.dat unpacked now, go to this directory: F:\Mods\windy_city_unpack\worlds\windy_city\generated\building\atlas\textures well it won't say F:/ for everybody, it is just because i have it in my hdd and not my ssd. But, this seems to be the texture used for every building, and it looks like atlas_m.xbt is the key to making the windows have a different light at night time. So instead of the weird golden white brown thing, we can make it a bit less saturated as seen in the E3 2012 demo. This is a bit exciting, you know, if someone took the time to re-make this (not asking someone to it would be way too much work), it could look like the demo's buildings! But for now we can just try to make the windows less saturated.