Watch Dogs make your own play as npc mod

Discussion in 'Game Tweaks and Modifications' started by 4dkim, May 5, 2015.

  1. 4dkim

    4dkim New Member

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    Hi. I found yesterday how to works change a aiden's outfits a npc's model. and this is for unnamed npcs, not a named one.
    (i used disrupt=r49_b37)

    1. unpack the patch.dat file drag into Gibbed.Disrupt.Unpack.exe

    2. to the know the npc ID what your want, into the patch_unpack\generated\databases\generic\ folder and unpack the graphickit_models.lib file use Gibbed.Disrupt.ConvertXml.exe. now you got graphickit_models_converted folder and graphickit_models_converted.xml file.

    3. into the graphickit_models_converted folder and grap the xml file what you want. for example, i pickup the Dot ConneXion Bouncers appears in Act 04 Mission 04(A_Enticers.Doorman, A_Enticers.Bouncer02).

    now, im click the A_Enticers.Doorman.xml and A_Enticers.Bouncer02.xml file, and appear this.

    <?xml version="1.0" encoding="utf-8"?>
    <object hash="72DE4948">
    <field hash="61FC6B02" type="BinHex" />
    <field hash="9D8873F8" type="BinHex">415F456E7469636572732E446F6F726D616E00</field>
    <field hash="B9295CC7" type="BinHex">F528EE93</field>
    <field hash="389F6DA7" type="BinHex">(30A504C1)</field>
    <field hash="8F034B91" type="BinHex" />
    <field hash="47F4A27B" type="BinHex" />
    <object hash="F1E26FCF">
    <field hash="8A13CD27" type="BinHex">01</field>
    <field hash="AA940C42" type="BinHex" />

    <?xml version="1.0" encoding="utf-8"?>
    <object hash="72DE4948">
    <field hash="61FC6B02" type="BinHex" />
    <field hash="9D8873F8" type="BinHex">415F456E7469636572732E426F756E636572303200</field>
    <field hash="B9295CC7" type="BinHex">A850F8EB</field>
    <field hash="389F6DA7" type="BinHex">(D4DE7CCE)</field>
    <field hash="8F034B91" type="BinHex" />
    <field hash="47F4A27B" type="BinHex" />
    <object hash="F1E26FCF">
    <field hash="8A13CD27" type="BinHex">01</field>
    <field hash="AA940C42" type="BinHex" />

    as you see, when i waste my time over and over....i found the id in () is a npc's ID. in this example, 30A504C1(Doorman), D4DE7CCE(Bouncer02) is ID.

    and.... just the following sequences as you know. find the items.lib file in patch_unpack folder and unpack Gibbed.Disrupt.ConvertBinaryObject, go to items_converted folder, select what you want change outfit to npc's model.(Clothing_SP.DefaultSkin?.SP_Cloth_Store_Aiden_**.xml, of course you can change the DLC bad Blood's T-Bone too. Find a file name some DLC.Clothing thing...) and replace the cloth id to your npc ID (<field name="graphickitmodelModel" type="BinHex">(ID)</field>), repacking items_converted.xml use Gibbed.Disrupt.ConvertBinaryObject.exe and change the file name of items_converted_converted.fcb to items.lib. last thing is just pack the patch_unpack folder.

    i hope this thread to help the who wants to play watch dogs as personally like npc. enjoy!

    PS. Personally, My Most Difficult part is find a SWAT Version of each enemy faction, if you want some there ID, here.

    ([file name] [NPC ID])

    Fixer Swat
    swa_m.tctvest01_tctpants01_nub02_Aswathelm01__bbca C3C6B784
    swa_m.tctvest01_tctpants01_nub02_Aswathelm01__bbda 70107BBB

    Black Viceroy Swat
    mob_m.Stctvest01_Stctpants01_bvgrunt01_Aswathelm01__djcb.Stctvest01_Stctpants01_bvgrunt01_Aswathelm01__dkcc 5AE41F6E
    mob_m.Stctvest01_Stctpants01_bvgrunt01_Aswathelm01__ckbc.Stctvest01_Stctpants01_bvgrunt01_Aswathelm01__cjbb 0BF545CF
    mob_m.Stctvest01_Stctpants01_bvgrunt01_Aswathelm01__eida 1ECC4A8B(this is one of my favorite all Orange...)

    Chicago South Club Swat
    mob_m.tctvest01_tctpants01_ccgrunt01_Aswathelm01__aaaa.tctvest01_tctpants01_ccgrunt01_Aswathelm01__b 96965312
    mob_m.tctvest01_tctpants01_cau01_Aswathelm01__eeaa.tctvest01_tctpants01_cau01_Aswathelm01__a 96E56A05
    mob_m.tctvest01_tctpants01_cau03_Aswathelm01__bbba.tctvest01_tctpants01_cau03_Aswathelm01__a F303257F

    Militia Swat
    mob_m.Stctvest01_Stctpants01_cau03_Aswathelm01__cdec.Stctvest01_Stctpants01_cau03_Aswathelm01__cded 746C1E26

    ctOS Security Contractor Swat
    sec_m.Stctvest01_Stctpants01_cau01_Aswathelm01__ggbb.Stctvest01_Stctpants01_cau01_Aswathelm01__ggbb_Duplicate 9B7A2E58(Black Helmet)
    sec_m.Stctvest01_Stctpants01_cau01_Aswathelm01__ggdb D005093C (White Helmet)
     
    Last edited: May 10, 2015
  2. ModAiC

    ModAiC Member Guru

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    This was discovered ages ago.. :p
     

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