Discussion in 'Games, Gaming & Game-demos' started by kadzait24, Jun 4, 2014.
With same gamma/contrast settings please
Its what it is, is a xml changing a game graphics.
The joke are the users coming here doing comparision shots without my XML, like this guy posting a shot with "my xml" with SSAO totally turned off and its pretty obvious is not my XML for all the rest.
Joke are the other users here trying to mess with the thread, people already saw my shots, my videos and other people shots and videos looking pretty amazing.
Lets try to be realistic for once and stop messing like that, if its even possible. Comparision shots are not good since the game also changes when playing , lighting changes, shadows, reflections, physics, you have to play it. For Shots comparing like you say i will do it as well, i have to finish XML to do that otherwise would be a bit stupid don't you think?
Do you actually make accounts to feel better?
A question, but the texture of the game is 1024 or 2048?
Well, im not saying you are a troll or bs here, i said what are you doing... since second shot ( my xml 2.0 ) lacks SSAO . The wall at the right is with SSAO totally turned off and your vanilla is SSAO ON.
So there you have why i don't like people that actually are arguing, comparing shots. They don't do it right.
My XML has SSAO and your supposed shot lacks it.
And again he dodges. Why not do as I'm suggesting? Then you can 'prove' to everyone the 'amazing' differences.
Great work kadzait24
Ask Guru3D mods if i make accounts, and i will report all this stuff , you and some others here messing with the thread information.
I did http://forums.guru3d.com/showpost.php?p=4835529&postcount=387 now i waiting for your honest results replicating them with your configuration @ the different Render states
and it would be cool to see other users results as well within their configuration space
Nice! you posted it here i totally missed it. Thanks that to the guys arguing. I will do those shots !
You can screenshot in same time, right after load like i did, i dont turn off in your XML SSAO why would i do such a obvious thing ?
I don't say you turned it off, i said its turned off. Or you cant see that either? So you did the wrong comparision.
instead to talk,make a tweak and share with us
Btw did somebody test if txaa works forced in the xml on non txaa capable hardware ?
Im talking especially to AMD users here or Nvidia pre Kepler ones
But please be aware even if it works it has nothing to say it could also fallback to some different mode you have to test and analyze this more carefully
It will not work, it is like force DX11 on DX10 cards.
im using stock settings for playing, since for now that state is most playable, im willing to engage in technical things of xml tweaking, but from start OP is dodging questions about his settings, providing BS reasoning and excuses for ridicules statements in OP
So you tested it and can confirm it doesn't work ?
Or you saying it doesn't work because you highly believe that it is Hardware dependent and a in chip fixed function logic part ?
You know common sense and because in other tweakable games this thing like TXXA on non TXAA cards never happend.
1.you will be first
2.or it stays like always not gonna happend
On the other hand you dont want that it is blurry mess prefer MSAA or SMAA + FXAA for performance.
Don't do it! I used the config tool and set everything to ultra, forgot to get rid of TXAA and needed to reinstall the game because of it =\
Someone answer this question please?
But the textures in the xml file 2. 'are set to what?
1024 or 2048?