Watch Dogs Kadzait24 XML Full MOD 1.0 - Check out real Ultra Graphics

Discussion in 'Games, Gaming & Game-demos' started by kadzait24, Jun 4, 2014.

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  1. Techio

    Techio Member Guru

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    kadzait, may I add a suggestion to post links, pictures and videos you posted in the thread to be in the first post? Just so it's easier to have everything in one post.

    Thanks. :)
     
    Last edited: Jun 7, 2014
  2. Stealth

    Stealth New Member

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    kadzait24, Is it possible to add Depth of field while playing and not just in cut scenes
     
  3. jaredpace

    jaredpace Active Member

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    Ya, GJ looks like real time accurate reflections. Needs DOF in-game & increased DOF for game/cut scenes as suggested.
     
  4. william456

    william456 Master Guru

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    OMG~~looks awesome, so excited~can't wait
     

  5. berkos

    berkos Master Guru

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    higher res reflection map,jacket up contrast and higher AF? standard settings and one with upped contrast below

    [​IMG][​IMG]
     
  6. ToyTen

    ToyTen Maha Guru

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    Looks brilliant kadzait24, thank you really
     
  7. Cru_N_cher

    Cru_N_cher Master Guru

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    if at all this is scripting not coding you better stay in the right context or you might put more unsurvivable expectations on you.
     
    Last edited: Jun 7, 2014
  8. Gorefather

    Gorefather Active Member

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    Upload so others can help.

    Very nice job!
     
  9. antonyfrn

    antonyfrn Maha Guru

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    Just tried it out can notice some difference ill be keeping an eye on this I do hope ubisoft do push out a performance patch as I would dread to try to-do a car mission with these settings. may play a bit more later with these what AA does the xml use?
     
  10. spider

    spider Master Guru

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    Contrast_v3="1.02"
    Is causing black crush probably white crush too.
    This is mostly not beneficial/advantageous

    Instead you can use
    NewGammaRamp="0.920"
    To give the picture a bit more "punch" without loosing detail because it is changing gamma and not the blacklevel.

    NewGammaRamp="0.85"
    Looks fine on a sRGB calibrated Monitor
    You get the same value with setting the brightness to 0 in the menu. I don't know why the call gamma brightness.

    GammaRampR="0.950" GammaRampG="1.050" GammaRampB="1.100"
    Would theoretically change the color of dark image parts, cant see any effect at all.
     
    Last edited: Jun 7, 2014

  11. mangaroo

    mangaroo Master Guru

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    Thank you
     
  12. lantian

    lantian Master Guru

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    Looks awesome, what kind of performance hit can i expect to get from this on my 670?
     
  13. LoccOtHaN

    LoccOtHaN Banned

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    Please give Us link to already done config, and where to put it ;-)
    I have 7970GHz
     
  14. (.)(.)

    (.)(.) Banned

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    @kadzait24

    Just seen the videos HH posted on the frontpage. Great job mate.
     
  15. kadzait24

    kadzait24 Banned

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    Yes, I said coding since I meant "coding" the script that no one knows how to do it for the not known settings. NVidia only gave to the people a few, basic settings that doesn't do anything at all, so coding as discovering how to use them, but this is scripting.

    About the contrast, I already made it normal contrast, not using anymore the bad contrast. Ill show this soon as videos and screenshots.

    Still testing a little more and I will upload the XML 2.0 today, don't expect to be perfect, but it will have a bunch of improvements.
     
    Last edited: Jun 7, 2014

  16. (.)(.)

    (.)(.) Banned

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    This might actually be the reason i buy this game.
     
  17. VultureX

    VultureX Banned

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    Very nice, I'm already impressed with v1.0.
    Keep it up :thumbup:
     
  18. Braadkip

    Braadkip Active Member

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    Nice :thumbup:
     
  19. Plissken

    Plissken Member Guru

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    We can't wait to try it out. Don't worry about its not being perfect, you can always update it to 3.0 when you have the chance. :)
     
  20. gpvecchi

    gpvecchi Member Guru

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    Deleted
     
    Last edited: Jun 7, 2014
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