I notice maybe a little too much repetition of objects throughout the city for example the door handles and trash cans. And same for wood siding textures on houses. I know this is common in open world games because I'm guessing it helps performance. If it saves time for production maybe. But I'd think it's for playability. Would be great to see a variety of such objects to give more of a unique feel to different neighborhoods. But then I'm not so sure we could play it on our rigs. If I'm wrong about the previous statement I can handle any criticism I think. But it does get a bit tiring to see the repetition of those kinds of items and textures in this game and games over the years and decades.