Voodoo5 6000???

Discussion in 'Videocards - 3dfx' started by Jw_Leonhart, Feb 9, 2005.

  1. T8000

    T8000 Master Guru

    Messages:
    269
    Likes Received:
    0
    GPU:
    GF6800 LE 128 MB 12p_softmod, fanless (24dB_total)
    Closed standards are usually better suited for their appliance, so having D3D was not an advantage, untill Glide hardware could not keep up due to delays at 3Dfx.

    Those delays where mostly caused by the Banshee project, that lead to the introduction of cheaper cards with 2D and 3Dfx. Even the Voodoo 3 (with V2 SLI performance and 2D) was part of that project. If resources would have remained on the VLSA100, that would have become the Voodoo 3 instead of the Voodoo 4 and 5, while leaving the sub $200 market to D3D and older 3Dfx generations.

    Sure, D3D cards have done well in the past years, but upgrading them was never as easy as with the 3Dfx accelerators, because Glide was almost 100% efficient in SLI and its bandwidth requirements where low enough to use PCI, even with VLSA100.
     
  2. Glidefan

    Glidefan Don Booze Staff Member

    Messages:
    12,500
    Likes Received:
    42
    GPU:
    GTX 1070 | 8600M GS
    Adding to what T8000 said, it also had less incompatibility problems with the Glide games. If it was a glide game, it would run. Some didn't run on older Voodoo1 cards sometimes, but that was because it just didn't support something needed.
     
  3. Dutch Guy

    Dutch Guy Member

    Messages:
    34
    Likes Received:
    0
    GPU:
    XFX 7800GT @ 480/1180Mhz
    I can still remember playing Motorhead, in Glide it was a lot better IQ than Direct3D and ran twice as fast.
     

Share This Page