Discussion in 'Games, Gaming & Game-demos' started by WhiteLightning, Mar 2, 2015.
That resolution needs to be improved tbh, 960×1080 per eye is DK2s and unless its doubled, we can probably still count the pixels. (Source: I own a DK2)
Also very excited to see what Valve will bring in terms of content and games.
One of the prettiest best presented ads I've seen in a while - that also shows near the least actual info.
Keep pushing each others tech for us all though <3
I intend to be buying one flavor or another sooner or later ^^
I'm still waiting for my personal "brain-reticular-eye" implant...I'll pass on VR thingy
HTC = Half-life Three Confirmed
Btw, good riddance Oculus, you had your chance. Between "Steam VR" and "Facebook VR" the choice is easy for me. I don't want to gave money to Facebook
I don't want to give my cash to either or in fact any of them, this is a fad that needs to go away fast.
Oculus could've capitalized this when they were the only one in the market. Delays, production complications, stagnation, and now there are too much big competitors releasing their own VR headset, ie. Vavle, Microsoft, Samsung, Sony...
But I remember using the Oculus developer kit a while back, one of the earlier editions, man it was bad. made my brain hurt.
I'm just going with whatever is best for my tastes. Not about to waste my life over being biased hating companies for the sake of nuthugging another.
you will think twice about wanting an eye implant if you google, "eye rejects implant"
basically the pressure build up made someones eye explode.
Remember that Crescent Bay has a higher resolution (rumoured to be the same 1440p Quad-HD display as the Note 4, but no official specs listed) than DK2 as one of the many improvements that have been seen so far... and we're still a ways off from a confirmed "consumer" model
Were they ever the only one in the market? They're not even on the market, no-one is. Whether or not VR works, depends on advances in hardware and software and there are plenty of people around who can combine the two. I'd expect that anyone who is first to the market benefits from establishing their brand, but early adoption won't be that large since content will still be limited.
It could well be that it's not necessarily best to be first to market - wait for one or two consumer products to test the waters, build up some content and then release a superior product.
I can easily see VR become a big thing in gaming in the next few years, so I would expect that anyone developing something in this field will be in it for years to come as well. No-one's aiming to build the first VR device and then quit.
Yeah but it also uses a AMOLED screen which has a sub-pixel resolution of green and red less than the whole.