from http://www.macnn.com/articles/10/03/03/teaser.hints.at.portal.team.fortress.2/ Valve is indeed planning to port some of its most popular games to the Mac, confirms the developer's marketing VP, Doug Lombardi. A teaser image (seen below) makes reference to Apple's famous "Get a Mac" ads, and the characters of Mac and PC played by Justin Long and John Hodgman. Standing in their place are turrets from Portal and Team Fortress 2, implying that these will be two of the first games to be ported. By extension this suggests that Half-Life 2 and its episodic releases may be on their way, given that both Portal and TF2 were released alongside HL2: Episode Two for Windows. It is not known if the Steam gaming platform will be necessary to play, but Mac elements have been in found in the code of a recent Steam beta. A formal announcement is likely during the 2010 Game Developers Conference, scheduled for March 9th to the 13th. I just hope that steam mac games are compatible with the windows player base for tf2 etc- then this is only good news
More ad images were sent to four other websites with cryptic messages associated with them. It looks like Steam and Source-based games (done by Valve, who knows about third-parties like Garry's Mod and such) are coming to Mac. I imagine Valve is going to make a number of big announcements at GDC this year what with the massive hype buildup regarding the Portal game update.
Yet PC users are still (after what like 3 years) waiting for the hl2/ep1 and i guess deathmatch? achievements and engine updates
Because it was expected 3 years ago and people are still waiting for it, makes no sense to start new things if they cant even do what they said before that
I love the way Os X is setup, I wish that unix was bigger for gaming than what it is...That would make it great on mobile and desktop platforms.
Well I think this is a great step towards console Steam One thing I don't understand though... How would you purchase games on the Mac steam if they're all DX games ? :S
Just for starters, iD games are all OpenGL and have mac and linux binaries. EA has also said they're going to support mac by using cider (cedega for mac, aka WINE).
I'd say they're going to have a native Steam client, but the games might be native or translated through Cider.
I'm happy for Mac users and (not) suprised that Apple is a complete waste of time when it comes to gaming for Macs. They get devs like Carmack showing off his latest game on Mac, but, releases have been slow. I think broadening the user-base for steam is a good thing for all of us though. More users = more publishers onboard = more games = more people to play with = more bargains during the holiday seasons!!! As long as it doesn't delay pc steam dev, then, it's a win win situation all-round.
Cider FTL. What a crapshot at making it a purchasable product. Cider's even more broken then WINE and Cedega itself. If someone should port it, it should be done properly. I've talked about Cider a bit on my website's version of this event: http://www.kwokinator.com/blog/20100304/valve-cater-mac-gaming-market I'd be purely pissed if Valve just use Cider to make a Mac version. deltatux
Surley all they need to do is write an OpenGL backend renderer, and window creation. Actually now i think about it they will have do quite abit. Dave