I don't think geo-blocking of games works like that? If you are in a certain country within a certain geo-blocking zone, you pay one price. It doesn't matter where you came from. Like someone already said, it might cause problems for their game library if they moved from one geo-block zone into another. Who knows how smartly the clients are programmed. You are for some reason trying to force this into an example of discrimination inside a single country. Prices of the same goods differ from country to country in any case. I don't feel super discriminated because bananas cost over here probably 10 times more than in some South American country. Typically if games are cheaper in some country, you'd expect pretty much all everyday items/services are as well, at least things that are everyday stuff in that particular country and aren't considered luxury or perhaps requiring too much high tech infrastructure (if it's a developing country). I live in one of the most expensive countries in the world. I'm well past the point of imagining I could find a single item/service in existence that would be cheaper here than in most of the world. I guess that has shaped my mentality? The USA is a huge game market. Clearly not the whole middle class is as troubled as your Californian example suggests. Anyway, the distributors would undoubtedly look at every country separately and individually to decide whether they need to adjust the prices there. They are supposed to be professionals at selling games. You'd think they would know what they are doing, more or less.