Some guy, over here, said: Now I did a little test with Tomb Raider (Reboot), since you can turn off VSync completely. Just uploaded all FPS-benchmarks (Fraps) here: http://www.datafilehost.com/d/6025678f If anyone might have a look. There are four folders. D3DO-Vsync_TP_ON RadeonPro-Vsync_off_TB_off RadeonPro-Vsync_on_TB_off RadeonPro-Vsync_on_TB_on but I couldn't see any real difference between any of the logs. Like I previously said in the other thread, using RadeonPro with an Nvidia-Card and forcing VSync does work. But I'm still not sure if forcing Triple Buffering works. I know that DirectX doesn't support Triple Buffering by default and these are just dirty hacks, but at least they made some games bearable. RadeonPro would have the advantage, that it works with 64-bit-games. Some month ago I read that RadeinPro is making some native calls to the DirectX-API and that's the reason why it should work with Nvidia-Cards as well, but I'm just not sure.