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Upcoming DICE Battlefield V patch would get NVIDIA RTX 50% performance gains

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Dec 3, 2018.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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  2. Undying

    Undying Ancient Guru

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    Who is expecting some downgrades?
     
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  3. Xtreme1979

    Xtreme1979 Maha Guru

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    Music to my RTX 2070 ears. Already pushing north of 60fps on LOW @ 2560x1080. Can't wait to see what this update provides.
     
  4. Denial

    Denial Ancient Guru

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    Well considering DICE's rendering engineer detailed how they are improving performance and it included "downgrades" - me?
     
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  5. nizzen

    nizzen Master Guru

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    Nice! Waiting for DX 12 sli too, so I can benefit my 2x 2080ti in DX12, and not just DX 11.

    180-230+ fps in BF V in 3440x1440 DX11 Ultrasettings :)
     
  6. Undying

    Undying Ancient Guru

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    Was expecting some shady practices like reducing the quality. Lets wait and see.
     
  7. Denial

    Denial Ancient Guru

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    Like I said, DICE has already detailed how it's getting this additional performance - It's a combination of bugfixing, optimization of the renderer to start raytracing earlier in the frame and using a few tricks to avoid raytracing in areas where you shouldn't see it (I'd argue this is downgrading) or restart it where it failed as opposed to redoing the entire ray.

    https://www.eurogamer.net/articles/digitalfoundry-2018-battlefield-5-rtx-ray-tracing-analysis

    I highly suggest reading this article - it goes into depth about the optimizations going into this patch.
     
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  8. BReal85

    BReal85 Master Guru

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    Up to 50% - and there is the frozen lake scene with less than 15% performance gain. So it can get about 35-45 average on 4K with RTX medium-high-ultra with DXR with a 1200$ 2080Ti. Impressive one.
    2070 gets much less bump from this patch. Anyway, shxxy result still.
     
  9. fantaskarsef

    fantaskarsef Ancient Guru

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    Well, I'll gladly see videos of this in the future. Not bringing me to buy an RTX card in the meantime...


    I hope you'll get your SLI under DX12 soon.... I just don't think this will happen.
     
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  10. JOHN30011887

    JOHN30011887 Active Member

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    Awesome looking update, cant wait to test it out :)
     

  11. Caesar

    Caesar Master Guru

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    From the youtube channel, one guy posted this:

    https://********/X3qZx4D/Untitled.jpg
     
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  12. Denial

    Denial Ancient Guru

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    Lol XenthorX posts on Guru3D all the time. Great guy!
     
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  13. GregJA

    GregJA Member

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    With the new Nvidia driver, and the patch great news that ray tracing is improving. Now let’s see if DICE is able to be above 60fps at 4K ultra on a 2080ti eventually
     
  14. Sixtyfps

    Sixtyfps Member Guru

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    Im looking for the Tank map. I hope its Battle of Kursk
     
  15. Dazz

    Dazz Master Guru

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    Improving DXR performance... by turning crap off!
     

  16. UnrealGaming

    UnrealGaming Ancient Guru

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    In that video, you can already see noticeably less things being reflected in the patched version

    [​IMG]


    [​IMG]
     
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  17. Xtreme1979

    Xtreme1979 Maha Guru

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    As long as it doesn't affect image quality, it's a win win.
     
  18. HeavyHemi

    HeavyHemi Ancient Guru

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    Then you'd argue culling is "downgrading, right?
     
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  19. Denial

    Denial Ancient Guru

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    AFAIK they aren't doing any additional culling of rays aside from what's already in. They talk about culling in that article but that's already part of the quality slider.

    But yeah - if they are doing additional culling it's downgrading. Personally I don't care if they downgrade the reflections as long as it's truly reflecting the scene and is relatively unnoticeable. I mean the game has particle leaves spawning out of random terrain that if you stop and look at it, it's terrible looking - but in motion, jumping around and blowing people up with random leaves everywhere - it pretty looks cool. Same thing for reflections - I don't care if I pause a video and notice like some previous reflection looks slightly worse as long as the plane crashing through the air down on my head is rendered in the puddle complete with fire and smoke.

    Either way I'm not spending $1200 on a 2080Ti so downgrade or upgrade away. I won't notice lol
     
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  20. robintson

    robintson Member Guru

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    Sure. Let's cut the Raytracing around half in games, just because it's too much for any present graphics card to handle it (2080 Ti included) and let's get that same amount of performance gain. Raaytracing is very nice evolution of graphics from Nvidia, unfortunately the graphic cards today are not ready for it, maybe only up to 1080p gaming!
     

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