So for most of you this would come as a surprise or wont believe at all but it's a fact. You know if you are old enough you heard that by getting a dedicated sound card your fps in games increase back in 2000 and something when CPU's were single and dual core. Now ask anyone and he is going to say CPU's like i5 and i7 nowdays are powerful enough not to be affected by the processing of some sound. Yeah but I found out it's complete bull. This thing is still fact in 2015. Assassin's Creed Unity had relatively poor performance on my machine around 25-30fps and there is a certain spot around Notre Dame where I use as a benchmark of my own. In before I get my Sound Blaster Z audio processing unit the game would fall in to 21-22 fps. Well guess what with this sound card (and will assume with ANY sound card) the fps is now 29. But wait that is not all. In most places now I enjoy 35-40 fps which for AC is pretty damn playable and smooth with X360 controller. I did test again by reverting to the integrated realtek codec and boom massive drop in fps in EVERY game. Now you might say it's something to do with drivers and such but no it's not. Did another test but with no audio at all. Everything disabled SBZ and Realtek. Absolutely the same results as I was running SBZ. I'm extremely happy with my purchase of sound processing device as this. Now think twice before you say dedicated cards are useless. The audio DOES affect the CPU performance at least it does on my i5. Maybe if you get 800$ CPU and equally expensive GPU you wont notice but I do. Funny no one does Sound Card FPS benchmarks on the internet today. What a shame.