Unreal Engine 4 Realistic Rendering Room demo

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Apr 7, 2014.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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    Epic Games has released a new beta build for Unreal Engine 4 in which the company included a new tech demo, showcasing realistic indoor rendering. This tech demo uses Unreal Engine 4's Global Illumin...

    Unreal Engine 4 Realistic Rendering Room demo
     
  2. Clawedge

    Clawedge Ancient Guru

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    spoiler alert....

    a goat comes in and destroys everything
     
  3. pjokerxp

    pjokerxp Banned

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    hahaha

    even the goat game has better visuals.. but all in all yuck

    i already hate unreal engine since the days
     
  4. WhiteLightning

    WhiteLightning Don Illuminati Staff Member

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    looks amazing
     

  5. Darkest

    Darkest Ancient Guru

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    It's a bit of a mixed bag, some parts look good. I don't think that a standard looking living room is the best way to showcase the engine. I have to say that I am getting a little tired of people automatically claiming anything Unreal looks bad by default, it's to the point where it's nonsensical.
     
  6. Spets

    Spets Ancient Guru

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    +1 to both.
     
  7. Clawedge

    Clawedge Ancient Guru

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    id prefer a rendering of something like forest? water and wind maybe?

    flat walls are easy.... just saying
     
  8. Undying

    Undying Ancient Guru

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    So much teasing, we want damn games! :p
     
  9. Lane

    Lane Ancient Guru

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    Its good..

    But sadly, it look so much like the training and all day work you will done on Autocad 3D, 3Dmaxs, Blender..... That i cant be enthusiasted by this showdown....
     
  10. Loobyluggs

    Loobyluggs Ancient Guru

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    Very impressive lighting, but the AA is dreadful for such amazing GI.

    I have to tip my hat to the specular on the materials, very good work from whoever put them together.
     

  11. ricardonuno1980

    ricardonuno1980 Banned

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    It is not photorealistic and FAILS lool due to renderization "limited" and to the bit fake ambient occlusion. But "Octane Render" program is excellent due to PMC* kernel using. :)

    * - it's to render universal things (shadows, caustics...). :D
     
  12. Denial

    Denial Ancient Guru

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    Uh are you seriously comparing a game engine which renders everything in real time to a raytraced photo-real engine which takes 3-4 seconds to calculate a single frame in a basic scene?

    Like look I get that Octane is cool, so is v-ray, mental ray, iray, etc. But all these are still light years away from rendering what you see in this scene in real time at 60+ fps. Hell UE4 had it's own version of dynamic GI called SVOGI but it was removed because current hardware was incapable of handling it.

    Anyway, I've been messing around with UDK in my spare time running through some of EPIC's tutorials and the engine is just amazing. It's incredibly easy to use and it produces some excellent graphics.
     
  13. ricardonuno1980

    ricardonuno1980 Banned

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    Ok. My renderization lasted ~6 hours per frame in OR but my glasses w/ liquid has caustics only. ;)
     
  14. BLEH!

    BLEH! Ancient Guru

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    It looks alright.
     
  15. Denial

    Denial Ancient Guru

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    Well yeah, it depends on what your rendering. If you have 10 light sources with 10,000 photons each and your calculating caustics through multiple objects then yeah, it's going to take a few hours per frame. I mean building out the lightmap for the map shown here in UDK took like 25 minutes on my machine. But once its built I can move around the scene at 60fps+.
     

  16. JonasBeckman

    JonasBeckman Ancient Guru

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    The "Elemental" demo should be available in 4.1 :)
    https://www.unrealengine.com/blog/41-update-preview

    Plus some other fixes and some new features.
     
  17. ricardonuno1980

    ricardonuno1980 Banned

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    Ok, "light sources" and "photons" aren't available in OR but other program. lol

    I will send images you by PM. :)
     
  18. scoter man1

    scoter man1 Ancient Guru

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    Something doesn't look quite right with the wood on the doors.
     
  19. shymi

    shymi Member Guru

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    Compared to the Quixel Megascans Environment demo this looks... well... too artificial :(
     
  20. Denial

    Denial Ancient Guru

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    Well megascans is a material library. So it can be used in UDK anyway.
     

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