Unreal Engine 4 Kite Demo - Running on GeForce TITAN X

Discussion in 'Frontpage news' started by Hilbert Hagedoorn, Mar 5, 2015.

  1. Hilbert Hagedoorn

    Hilbert Hagedoorn Don Vito Corleone Staff Member

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  2. Glidefan

    Glidefan Don Booze Staff Member

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    I love it that they didn't make a space or dragon battle sequence or something similar. That clip was great.
    They are also giving out grants to people wanting to use their engine for something cool.
     
  3. Texter

    Texter Ancient Guru

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    It's another mountain clip, though...that's getting lame. Even Bilbo should have had his fair share by now...

    (lol...didn't know there's a Hobbit based Thief in the Dark tech demo for Oculus Rift when I posted this)
     
    Last edited: Mar 5, 2015
  4. Smooth Operator

    Smooth Operator Member Guru

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    SSR is good for consoles when they don't have the power for real-time reflections but there should always be an option on PC for the latter, I guess UE only uses SSR now?

    It's really distracting how he is reflecting in the water right into the background rather than realistically only in the water beneath him!
     

  5. schmidtbag

    schmidtbag Ancient Guru

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    Assuming this is all rendered live, I don't think people are really appreciating how amazing this is. Rendering something like this used to take weeks, and now its happening in REALTIME. Let's not forget that.
     
  6. ScoobyDooby

    ScoobyDooby Ancient Guru

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    Indeed.. I think we're all so used to watching trailers and renders that can take time to produce.. for something of this quality to be put out by a gpu, that's pretty remarkable.
     
  7. Reddoguk

    Reddoguk Ancient Guru

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    I was expecting a big Grizzly Bear to come out that cave and eat him. Oh well maybe next time.
     
  8. tsunami231

    tsunami231 Ancient Guru

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    IT has to be asked how well does this demo run on card that isnt gona cost 1k+??

    I still remember them say the only possible on titan z comment about cloth physics.
     
    Last edited: Mar 5, 2015
  9. Denial

    Denial Ancient Guru

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    Well considering the new UT maps that look about just as good run my 980GTX @ QHD @ ~120fps, it's probably going to run pretty good.
     
  10. Seketh

    Seketh Ancient Guru

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    Curious to see that as well.

    But still, very impressive to see this being rendered in real-time. We're really close to having cinema level graphics, and that stuff could days or weeks to render.

    I still think real world implementation of this will take at least 5 more years.
     

  11. tsunami231

    tsunami231 Ancient Guru

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    Cinema level CGI movies yes, we are long way off from photo realistic anything that some companies like say "photo realistic" seeing when those company say that it general not even close.
     
  12. Agent-A01

    Agent-A01 Ancient Guru

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    AO sucks on UE4, same problems it had as UE3.. The blurring from moving objects is very distracting
     
  13. Humanoid_1

    Humanoid_1 Master Guru

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    Exactly, folks already go to the lengths of wearing glasses to remove blur from their life experience, no needs to add poor versions of it into our games where we would not naturally see it -.-"""
     
  14. RavenMaster

    RavenMaster Maha Guru

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    I look at the landscape, the PhysX, the texture detail in the fauna and I think 'wow that looks amazing.' Then I look at the kid and realize Unreal Engine still sucks at drawing realistic hair. *Sigh*

    So close devs, so close.
     
  15. nexxusty

    nexxusty Banned

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    Not impressed really.

    LOD Distance is very low on this demo and I can see it changing. I am unimpressed because of this. I really thought they would take care of this by now.

    If this is the way games are going I won't even play them anymore.

    GIVE US SETTINGS FOR NO LOD CHANGES!!

    So annoying.
     

  16. Xendance

    Xendance Ancient Guru

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    Very low? The goddamn map was 10 x 10 kilometers. I'd say the LOD popping was really minimal considering that.
     
  17. -Tj-

    -Tj- Ancient Guru

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    Yes back then they promoted U4E demo @ UHD 4K with TitanZ
     
  18. Megabiv

    Megabiv Master Guru

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    Annnnddd back in the real world, it's very impressive but then all of the Nvidia/UE demos were. It's one thing showing a scripted cutscene (albeit a great looking one) and having a game of the same visual fidelity running with AI's, action, sound etc.
     
  19. nexxusty

    nexxusty Banned

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    That doesn't mean a thing. I notice LOD pop in all over each scene. Period.

    You're blind if you cant see it.

    Ya ok pal. Shove it.
     
  20. Spets

    Spets Ancient Guru

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    GDC 2015: Creating the Open World Kite Real-Time Demo in Unreal Engine 4

     

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