Discussion in 'Benchmark Mayhem' started by Pill Monster, Feb 12, 2013.
Download v4.0 here:
I watched an nothing happened
If newer version (4.0) of this benchmark has still same things then please must continue to reply in thread ALREADY
Wait a second, I think I see something on 14th
Its been released. Let the benching commence. :banana:
Just a FYI, the basic version doesn't come with benchmark looping. It's only available in the Advance version.
waiting for dem benches...
I dont like this. Too many settings to adjust.
Ok, i will break 'the ice'.
Much more demanding than the previous version. The most obvious changes for me were DoF and new reflections.
here's my first extreme run.
mate, your tessellation it's not extreme, look at my screenshot.
386 with ultra preset + extreme tess + 8x aa
481 with ultra preset + extreme tess + 0x aa
Indeed, that doesn't look extreme at all.
First run (Extreme + 1080p + 8X MSAA):
Heaven 3.0: 87.6 FPS
Heaven 4.0: 63.3 FPS
1920x1200, 8xAA, Tess Extreme, Ultra
7950 CF (1025/1575), 13.2 Beta5
ATTENTION!! please read my post #3!!!!!
New program version, new thread. Makes sense right?
Like new 3D Mark comes out we make a new thread. Easy. Yea sure its the same program with a lot of bug fixes, tweaks, improvements and such but still it makes it easier for people to find others scores on here than it would do to go through a thread with 20+ pages.
Lets keep that thread open for V3.0 scores and this one open for V4.0 scores.
Will post my results soon, going to do and "open and run" bench where I will change nothing but the resolution. Then I will do an "extreme" run
Had to change some settings my self as Basic runs in DX9 for some reason.
So my first run is (on left of the pic)
1080p, No AA, Medium Quality, Tessellation Moderate, DX11
My Second run is (on right of the pic)
1080p, 8XAA, Ultra Quality, Tessellation Extreme, DX11
Extreme felt smoother than the lower quality run for some reason? But it looked gorgeous in Extreme, you can seriously tell the DoF and lighting has been reworked and also the textures on the dragon statue and the roof's on the houses look great!
Both these runs are using Catalyst 13.2 BETA 4 (as BETA 5 gave me glitching in certain games so I reverted back).
Ah i see, just checked my ccc and its on "override application settings" and forced to 2x tessellation lol so that explains the heaven run. Changed both tessellation mode and maximum tessellation levels to "use application settings" now and here is the new run. Managed to get a much higher minimum fps this time round?
PLEASE STOP!!!!!!!!!!!!!!! - read my post #3
I'm surprised there aren't more posts. Come on people, time to put those high $ machines to work.
I can't install it, BitDefender blocks the heaven.exe .tmp file saying it is a virus
I don't see why a benchmark could set off a false positive
I'm not spam because my previous mesaage is new!!!
ATTENTION: Holding continue in thread Heaven DirectX 11!! Because this old thread has v1.0, 2.0... and only ~500 posts but if this thread will have only more than 1k posts to be closed then you may add new thread part 2.