The Witcher 3 driver

Discussion in 'Videocards - AMD Radeon Drivers Section' started by oGow89, May 11, 2015.

  1. windrunnerxj

    windrunnerxj Master Guru

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    Yeah, if I set 720p resolution then I can keep up to 30fps on those settings, at least in the forest/fields areas, didn't test it in the cities. However I simply can't stand anything below 1080p because on my 24" display the image is very blurry and it's not pleasant to look at. Lowest res I can deal with is probably 1680x1050, it's still blurry but bearable, also using the max setting of the "Sharpness" filter in-game.
     
    Last edited: May 25, 2015
  2. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Which drivers are you using? Are you sure that none of your cores is parked, and that you play using the "High Performance" power plan? Also, does your card use the 3d clocks while playing?
    With console-like settings (and a bit better) at 1080p, you should be getting 60fps.
     
  3. eshk

    eshk Member

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    I do monitor the temps. Max cpu temperature is 45 degrees, while GPU can get upto 65 degrees. With manual mode mode, they both sit around 45-50 max. RAM usage is a constant 2.6gb's. Playing on windowed mode, and I can't see any issues with hardware spikes on the task manager.

    I have tried both the 15.4 beta, and currently on the 15.5 beta thats at the top of sticky on front page. No cores are parked. Nothing suspicious in the power plan. Not sure about the 3d clocks, how do I check that? 60 fps is a long forgotten dream.

    Off topic but I'm surprised to see a lot of people being content with running the game at 40, or 30 fps even with high end cards like 970, or 290. Basically when Unity pulled something similar, people weren't so accepting. The game is somewhat unoptimized across the board, and people blame it on their rigs.
     
  4. sammarbella

    sammarbella Ancient Guru

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    Enable monitoring for the item you want to track in MSI Afterburner, enable OSD if you want to see the "live" values in game.

    You are sadly so true.

    People is getting used to the "console experience" unstable 30 FPS locked and they seem to feel happy! :3eyes:

    This is one of the consequences of the "Console equalizer" approach game developers are using to sell more console games under the false impression they are performing equally on consoles than in PC ACTIVELY limiting optimization resources and downgrading PC gaming experience with s*** game ports on purpose.

    PC gamers who buy these games on pre-order or continue to buy Ubicrap ports can't blame developers because they are reinforcing this behaviour. :bang:
     
    Last edited: May 25, 2015

  5. PrMinisterGR

    PrMinisterGR Ancient Guru

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    The game is just fine optimized (in my opinion), and also in my opinion it looks worse than Unity. But I don't care, it is a good game, and that's what matters.
    I am using the 1023.3 drivers modded by Vbs, that you can download and have the install guide here.

    I decided to go to a medium/high settings, since the actual differences between settings are ridiculously small. Even in the screenshots in the GeForce guide it is difficult to find differences between Ultra and Medium. The game's asset's and design are made to be working on medium.

    First things first, my Power Plan settings, make sure that whatever power plan you use when gaming, has these settings like that:
    [​IMG]

    Next add the Witcher3.exe on RadeonPro, the RadeonPro settings are the following:
    Visual Tab
    [​IMG]

    Advanced Tab
    [​IMG]

    Tweaks Tab
    [​IMG]

    Overdrive Tab
    [​IMG]

    In this tab the settings will reflect your own hardware, just make sure it is unlocked, enable Graphics Overdrive and tick the Always Use the Highest Performance when Gaming, and press Apply changes. The numbers will automatically reflect your hardware's clocks.

    The in game settings are like this:
    Post-processing Settings:
    [​IMG]

    Graphics Settings:
    [​IMG]

    All of the above steps are important, either do them all and check your gameplay, or don't even bother ;)
     
    Last edited: May 25, 2015
  6. jaju123

    jaju123 Master Guru

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    Patch 1.04 still flickers with AFR friendly crossfire.
     
  7. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Have you tried disabling the in-game Anti-Aliasing? It has a temporal element that might cause the flicker.
     
  8. eshk

    eshk Member

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    Thank you for the guide. I did all that, but I'm not sure if RadeonPro settings are being saved, because there are some flickering lines meaning vsync is off. Also I checked the OSD but it doesn't show up in game. witcher3.exe is not set to run as admin, neither is RP
     
  9. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Make sure that in the bottom right of RadeonPro you have clicked the 32bit blue link, until it is 32/64bit.

    Run the game through RadeonPro.
     
  10. eshk

    eshk Member

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    Done and done, and it works like a charm now. Thank you guru! My rig def cannot handle 60fps, but the stuttering has vanished more or less in 30fps. The ugly osd panel at the bottom isn't going away though, even with hide reduced panel check.
     

  11. PrMinisterGR

    PrMinisterGR Ancient Guru

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    We have the same GPU, so I believe you should be able to push better than 30. You installed the 1023.3 driver too? If you have the exact duplicate of my settings, we should be getting similar framerates, they say that the game is pretty lax with the CPU. Also, you need to give the game at least 30 seconds to completely load after it... loads. This is the time where I have to mention that I have it installed in an SSD too.
    Finally, when you are on the horse, the game doesn't stutter, it is the horse's normal gallop that introduces a small "pause". You can test that by sprinting with the horse, and seeing that the environment moves smoothly.

    As for the RadeonPro OSD, first make sure it is not selected in the OSD tab in RadeonPro:
    [​IMG]

    And then you click the little gear icon on the middle top of the main RadeonPro window, and that will take you to Settings.
    You can use a custom shortcut as I have, to enable/disable the bottom OSD panel.
    [​IMG]

    Another one for the frame meter (and make sure you have it in "hidden" too).
    [​IMG]

    All and all, I don't believe you'll have anything annoying. As far as I understood, you get the bottom OSD somehow, but the shortcut helps. Make sure your custom shortcuts are not involving the Ins/Del/Home/End/PgUp/PgDown keys, as they are already mapped in RadeonPro.
     
    Last edited: May 25, 2015
  12. incneet

    incneet Member

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    i just use this... just amazing! I use all in medium at 1360x768, post process all on and 30fps. For my setup, i very happy! i just change vsync and frame unlimited turn off both.

    using 15.5 :)
     
  13. eshk

    eshk Member

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    I have literally the same settings, including the driver and in game. Fix'd the osd issue, but I cannot hold a stable 60. Its drops to low 50s consistently. Tried using RivaTuner and MSI instead to cap it to 50, results are better. The main issue was high performance mode's min cpu power not being at 100%. I was on 35fps prior, so 50 is definitely a good step up. Really appreciate your help!
     
  14. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Nice to know. Thanks :)
     
  15. Illyrian

    Illyrian Master Guru

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    So when I put crossfire in default mode, it works but I get 80fps..... when I put it in AFR Friendly I am getting 120fps, except I get that nasty shadow flickering everywhere.

    So am I right to assume that when we do get a legit Witcher 3 crossfire in the next driver, will it give us this type of performance... will I be getting the same frames I'm getting with AFR without the nasty shadow flickering ???

    if so, then the game will be running extremely well and we crossfire users might as well just stop playing now wait for patch, because that's a big performance increase.
     

  16. PrMinisterGR

    PrMinisterGR Ancient Guru

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    Have you tried disabling the in-game AA?
     
  17. Illyrian

    Illyrian Master Guru

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    ^ No AA, and due to personal preference, I don't have any of the post processing effects on except HBAO shadows are on.

    is disabling AA while AFR mode is on supposed to fix the shadow flickering ?
     
  18. Bloodred217

    Bloodred217 Master Guru

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    I gave 1.04 a short try on AFR friendly, no go. Flickers exactly the same, tried disabling AA and it makes no difference.
     
  19. PrMinisterGR

    PrMinisterGR Ancient Guru

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    I was just thinking that the AA might cause the flickering, because it has a temporal element to it. It was the same with Watch_Dogs and the Temporal SMAA it had.
     
  20. Illyrian

    Illyrian Master Guru

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    yea speaking of 1.4 another really weird thing today is I had everything set to High or Ultra yesterday with 1.3. And when I went in today after updating to 1.4 I noticed the grass or foliage setting was down all the way on Low, something the patch must have done.
    Then I put it back on Ultra and grass n foliage seemed noticeably better and nicer looking than yesterday's 1.3

    So the patch I think really opened up the graphic options for PC, they weren't lying when they said they would
     

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