The Pure E3 2012 Mod for WATCH DOGS PC (Screenshots + Download)

Discussion in 'Game Tweaks and Modifications' started by Supersourav99, Jun 28, 2014.

  1. Supersourav99

    Supersourav99 Master Guru

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    Thanks mate,i l include it in the next release ! :)

    Also here are some pics of the e3 coloured coat and mask!


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    Only Aiden's Trousers and Cap is left over ! And skin!
     
  2. Marduk

    Marduk Master Guru

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    @ supersourav99
    cant send pm to you, so look here

    hello , my steps, to merge

    1. had make a folder

    example "WD_Surrender-CarOnDemand-Supersourav99v6.02alpha test mod"

    2. put disrupt files and your mod into it
    3. drag/drop your fat file onto Gibbed.Disrupt.Unpack.exe
    4. make new folder off the patch/fat called car on demand, and and make the same (drag/drop that unpavcked fat file

    https://www.dropbox.com/s/rfbk11sknrilwvl/Nudemod+Carmod.rar

    fat file onto Gibbed.Disrupt.Unpack)

    5. copy and overwrite the files to "WD_Surrender-CarOnDemand-Supersourav99v6.03test mod" folder

    6. new folder, copy and overrite these unpacked files

    https://docs.google.com/file/d/0Bzd5vbWIq187QXFkSWF3Z3MxVUU/edit

    into "WD_Surrender-CarOnDemand-Supersourav99v6.03test mod" folder

    --- importent is the to copy the "chasestageconfig.lib" file into generated / databases / generic /
    6. copy the unpacked files onto Gibbed.Disrupt.Pack.exe

    7. take the files rename it and copy to C:\apps\spiele\Watch Dogs\data_win64
    7. finished and play:)
     
    Last edited: Jul 10, 2014
  3. Nono06

    Nono06 Master Guru

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    hummm, when it is raining the full world seems to reflect in real time on the ground and performance on my side is still very good. (60fps)
    If reflections are not rendered at 4k on buildings and done in a clever way (not drawing reflections that we can't see), I still think that this would not have a huge impact.

    Anyway, this is most probably not possible in that engine, but if you manage to find a way of doing it, I think it is worth a try.
    We are all there for that (testing), aren't we? :)
     
    Last edited: Jul 10, 2014
  4. Supersourav99

    Supersourav99 Master Guru

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    Thanks a lot marduk i l do that :) !
     

  5. Supersourav99

    Supersourav99 Master Guru

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    The whole reflection thing is now based in pre-defined characteristic images :) ... Maybe in future ,the stupid engine can render the readltime reflections.
     
  6. Marduk

    Marduk Master Guru

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  7. Supersourav99

    Supersourav99 Master Guru

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  8. Supersourav99

    Supersourav99 Master Guru

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    Okay Guys have a look at the v6 Beta exclusive features!

    Features:
    • E3 2012 Demo Colored Aiden's Default Coat
    • E3 2012 Demo Aiden's Trousers
    • E3 Cap
    • E3 2012 demo coloured mask
    • Skin color is now a bit yellowish
    • Sidewalk Textures Changed
    • Road Textures are now more crispier during rain and post rain!

    Newer Screenshots


    [​IMG]
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    Lemme know if any changes are to be made!
     
    Last edited: Jul 10, 2014
  9. Marduk

    Marduk Master Guru

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    need some help....
    i actually used these tools to edit textures/gfx files

    http://dev.cra0kalo.com/

    found there

    steps:
    1. unpack youre chosen files with disrupt
    2. convert the xbt files with xbt2dds (copy the folders or files into the xbts2dds folder, start convert_all.bat) / if you want to view just drop the xbt files onto xbtview.exe and view with it ;-)
    3. edit
    Now the problem

    4. how do i reconvert to xbt to dds ????
     
  10. mikado40

    mikado40 New Member

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    I don't know if you saw it, but on the second screenshot, there is a small issue with the sun texture.
    I increased the contrast so that will be easier to see : ttp://imagizer.imageshack.us/v2/1096x618q50/280/10b85b.jpg

    By the way, good work. I'm looking forward for the V6 final :)
     

  11. Warpy

    Warpy Master Guru

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    Suggestion to make Aidens eyes darker, perhaps brown to compliment his coloring. When a cutscene kicks in, will it use the cap and coat modifications or are those pre-rendered?
     
  12. Marduk

    Marduk Master Guru

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  13. Supersourav99

    Supersourav99 Master Guru

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    Yes it's pre-rendered, it should work on custscenes unless they are videos :)

    Thanks man! You got eagle eyes!
    That's happening because the lensflare's brightness is increased to some extent ! Bt it won't spoil the gameplay :) anyhow!
     
  14. Stolen_X

    Stolen_X Guest

    Sidewalk Textures bbbrrr.Looks bad,really.Road Tex looks cool.Pls!!!! dont touch Sidewalk Textures.
     
  15. Supersourav99

    Supersourav99 Master Guru

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    Default textures were pure ****e :( they seemed washed out!
    As it's already getting uploaded ! So can't remove it now ! You can remove em yourself ! I l tell you how ! When the v6 beta is uploaded!
     

  16. OcTane

    OcTane Member

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    sorry noob question:where is the download link for ur mod??
     
  17. Supersourav99

    Supersourav99 Master Guru

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    Check the main post or the first page !
    Its under Downloads
     
  18. OcTane

    OcTane Member

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    thanks dude btw r u merging sunset textures or maldo?? for ur v6 final......
     
  19. Supersourav99

    Supersourav99 Master Guru

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    Sunset's newer textures!
     
  20. lighter

    lighter Active Member

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    great choice! I made some screen comparative between the different textures and textures of Maldo are lower quality as compared sunset. This makes me think that the mod TheWorse has entered the horrible fog for this :D
     

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