The Pure E3 2012 Mod for WATCH DOGS PC (Screenshots + Download)

Discussion in 'Game Tweaks and Modifications' started by Supersourav99, Jun 28, 2014.

  1. Warpy

    Warpy Guest

    Messages:
    519
    Likes Received:
    7
    GPU:
    RTX 4090
    Yep, my favorite MOD and its updated regular too.

    I have a quick question about Sunset MOD (Textures) are these low detail and what is the benefit in using them when V6 Final is ready?

    Also, thank goodness the DOF in this is realistic with very distant objects being out of focus as opposed to 10m in front! :)
     
  2. Supersourav99

    Supersourav99 Guest

    Messages:
    531
    Likes Received:
    0
    GPU:
    Sapphire R9 270X 4G GDDR5
    Sunset re-sized the textures ! Which eliminates all of the stuttering from the game! It's a very important thing to optimize the texture's ! And sunset has done an excellent job in doing this!

    Also sunset has fixed the rock thingy and a newer&better version of his mod is expected in the V6 Final :)
     
  3. Warpy

    Warpy Guest

    Messages:
    519
    Likes Received:
    7
    GPU:
    RTX 4090
    Great! I'll be making sure I enable this feature in V6 Final then. Once this is released I will start playing Watchdogs I think.

    Is there a way of having Police Cars patrol the streets?
     
  4. Supersourav99

    Supersourav99 Guest

    Messages:
    531
    Likes Received:
    0
    GPU:
    Sapphire R9 270X 4G GDDR5
    Yes,it may be possible ! I am currently working on the poilice patrols ! Hope they work :chainsaw:
     

  5. Madfighter27

    Madfighter27 Guest

    Messages:
    51
    Likes Received:
    0
    GPU:
    GTX 780 TI EVGA OC
    Would also like to point out that real time reflections on buildings are physically impossible due to the performance drain it would be. It's really only possible on cars, water and puddles.

    Of course, you could add real time reflections to buildings (if that's even possible for the game) but you would have to lower the quality of the game it self so you could have a even barely stable frame rate. There's a reason why games like GTAIV and Saints Row never had real time reflections to buildings.
     
  6. Warpy

    Warpy Guest

    Messages:
    519
    Likes Received:
    7
    GPU:
    RTX 4090
    Well, I'd like to challenge that notion with my 2x EVGA Titan Z 12GB animals, texture memory shouldn't be a problem.
     
  7. Supersourav99

    Supersourav99 Guest

    Messages:
    531
    Likes Received:
    0
    GPU:
    Sapphire R9 270X 4G GDDR5
    Also, the sidewalk's are a li'l bit changed now ! They are now more "Stoney"

    Here are some pics !
    [​IMG]
    [​IMG]
    [​IMG]
     
  8. Warpy

    Warpy Guest

    Messages:
    519
    Likes Received:
    7
    GPU:
    RTX 4090
    I like dat a lot! Looks more worn and realistic.
     
  9. boykimma

    boykimma Guest

    Messages:
    57
    Likes Received:
    0
    GPU:
    ZOTAC GeForce GTX 660 2GB
    what about bike, is it possible?
     
  10. Supersourav99

    Supersourav99 Guest

    Messages:
    531
    Likes Received:
    0
    GPU:
    Sapphire R9 270X 4G GDDR5
    i did some changes to the lensflare and the road to !
    made the Road textures sharper and crispier (Supersampled)!
    And made the sun lensflare a bit more brighter!
     

  11. Supersourav99

    Supersourav99 Guest

    Messages:
    531
    Likes Received:
    0
    GPU:
    Sapphire R9 270X 4G GDDR5
    Here are some of the pics of the modified lensflare and roads and one more shot of the sidewalk during 14.00 (Game Time)

    [​IMG]
    [​IMG]
    [​IMG]

    Note: All screenshots i have take are taken at High Textures and MSAA 8X ,then re-sized and uploaded to imgur
     
  12. Warpy

    Warpy Guest

    Messages:
    519
    Likes Received:
    7
    GPU:
    RTX 4090
    Those shadows are looking nice too, almost soft shadows with the nice blend in darkness.
     
  13. Supersourav99

    Supersourav99 Guest

    Messages:
    531
    Likes Received:
    0
    GPU:
    Sapphire R9 270X 4G GDDR5
    Also m almost on the way to change aiden's skin colouring a li'l bit and his entirer coat will be similar to the colour shown at e3 2012
     
  14. Omegaferrari

    Omegaferrari Guest

    Messages:
    36
    Likes Received:
    0
    GPU:
    Gtx titan Black 6gb
    Hi

    Any ETA for v6 final? Its looking great.
     
  15. Supersourav99

    Supersourav99 Guest

    Messages:
    531
    Likes Received:
    0
    GPU:
    Sapphire R9 270X 4G GDDR5

    V6 final shall hopefully be released by Monday(Will include many new features fog - ( High/Low),Camera - (E3,normal,close,far) sunset's (On/Off),etc,etc!
    Till then i l release the V6 Beta (With all features as in screenshots)
     

  16. Marduk

    Marduk Guest

    Messages:
    663
    Likes Received:
    0
    GPU:
    gtx 780m
    Hello. I will upload a merged File wich included e3hands up, nude Patch and cars on demand...

    Remaining time actually 45minutes
     
  17. Supersourav99

    Supersourav99 Guest

    Messages:
    531
    Likes Received:
    0
    GPU:
    Sapphire R9 270X 4G GDDR5
    Is it merged with v6 pre-alpha test 2 ?
     
  18. Marduk

    Marduk Guest

    Messages:
    663
    Likes Received:
    0
    GPU:
    gtx 780m
    mods i included found here
    i only merged , i dont edit anything

    w.dropbox.com/s/jbfhuf03sgynsqk/INFO_WD_Surrender-CarOnDemand-Supersourav99v6.03test%20mod.txt

    patch/fat.dat will follow in 40min


    info
    .reddit.com/r/watch_dogs/comments/284j9r/hentai_nipponwatch_dogs_nude_modsultimate_car_on/
    youtoube take longer time

    but you can also look here...
    .youtube.com/watch?v=QCzoZgd6AMs

    PS i dont like the rule wich dont allows to post links
     
  19. Marduk

    Marduk Guest

    Messages:
    663
    Likes Received:
    0
    GPU:
    gtx 780m
    yes my friend Supersourav99
     
  20. Marduk

    Marduk Guest

    Messages:
    663
    Likes Received:
    0
    GPU:
    gtx 780m
    yes:)
     

Share This Page