Discussion in 'Games, Gaming & Game-demos' started by Cybermancer, Oct 9, 2008.
Some Grid pics:
I might be able give you a few tips, you need to get the chest of rage as thats helps loads!!
PM'd you aswell mate
Grid has the most amazing depth of field and motion blur effects <3
you'd definitly hate vanilla oblivion then. not only was the resolution resized from 1900x1200 hdr. all graphics settings maxed, but i used qarls texture pack 3 and patch, natural atmosphere mod and some others.
there arnt much more than a dozen, if that games that look better imo
some screens i took a while ago
http://img79425.pictiger.com/images/17050081/ http://img79425.pictiger.com/images/17050088/ http://img79425.pictiger.com/images/17050090/ http://img79425.pictiger.com/images/17050096/ http://img79425.pictiger.com/images/17050099/
Just some screen shots
In what way is Oblivion's gameplay unbeatable? Last I checked it had some of the most unexciting combat ever. If you want to see first-person melee combat done right go pick up Dark Messiah of Might and Magic.
Warhammer Online, resized from 1650x1080.
certainly opinion, while the combat moves were more gratifying, the game itself pretty much sucked with its linear corridoor level design and poor AI. freedom is a 4 letter word with that game.
Yeah Dark Messiah was completely linear. Oblivion's landscape was sprawling but monotonous and underpopulated. The hundreds of semi-randomized dungeons all contained the same auto-leveled enemies and had no satisfying loot or reward.
I personally prefer a shorter dose of linear but action-packed, visceral gameplay over a longer, non-linear but structureless and ultimately less rewarding experience.
Dark Messiah was easily the better game.
I beat the Oblivion main quest at level 2. It took me less than 6 hours. The only benefit to leveling was bandits with full daedric on every road.
As for the side quests, they were all pointless. Every cave was exactly the same. Seen one, seen them all.
Oblivion. Some things I have been working on.
lmao, no wonder you didnt enjoy it. sad
cant enjoy much of any game on easy bumrushing through it, and yet no appreciation to detail. if you took the time to notice, each cave is hand made differently, but yeah most caves have stalagmites n such, not sure what you expect but its a deep game. you didnt enjoy cause you obviously didnt want to, you just wanted to see everything you could in the shortest amount of time.
I don't know...I really didn't care for Oblivion. It looked great, & still does, but I lost interest pretty quickly. I lost my saves & didn't feel like going through all the dungeon crawling again. I sold it soon after. Same thing for STALKER SoC. It really drug on.
Nice screens, btw.
No way were the caves in oblivion hand made differently. At the very best they were pieced together from a palette of cave parts.
I think what Slim Charles was saying was that while Oblivion may superficially appear to be a "deep game," it is actually deceptively shallow. You can finish the game at level 2 if you want to and there isn't a lot of motivation to do more.
Why explore every cave when you know that it's going to be full of the same bandits or trolls as the last cave and have no useful loot? Why level your character when all the enemies in the game level with you? Why bother hunting for high level items when common bandits are wearing the best base items in the game? The radiant AI system also turned out to be a joke.
Admittedly I played through the entire game but it was a disappointment. I'd take Dark Messiah over Oblivion any day despite the media bashing it.
Some more Oblivion for you guys.
[EDIT] *image removed*
Some people browse this web site at work, etc.
Come on guys... this is a screenshot thread and not a discussion thread
PM is nice too