Discussion in 'Games, Gaming & Game-demos' started by vbetts, Sep 24, 2018.
Does any one have a clue how to enable the Debug Free Camera mode in Sekiro Shadows Die?
Easier said than done, unfortunately.
In the meantime... I did a freecam + fov + hud toggle CE table. It's a poor substitute as there's no timestop yet. Still working on that...
Literally every game has a debug pause and freecam for... well, debug purposes What that guy does is (somehow) get access to the alpha versions of these games where these things are still active and makes youtube videos showing them off. Most of those options are probably gone in the retail version... though someone was able to find the freecam for Dark Souls 3. Hopefully that's figured out in Sekiro too because my coordinate hack is frustrating as hell to work with
That said, I got the timescale freeze working so now I can start the game all over again and maybe get some cool screenshots of bosses But not yet. Still just environment shots from a few days ago
Last one is using some ReShade. MultiLUT for the black and white + high contrast and cinematic DoF. I really like the character model... just wish he had more expressions than that dead stare
Overall I'm liking the game's visuals... I just want to get out of the opening area where everything looks the same
The image looks sorta off in these shots - are you using reshade or something?
Yes using ReShade 4.2.1 (LiftGammaGain,MultiLUT and more) and " CE Table by Otis_Inf "
Each to their own ofc, but imo it looks alot better without that.
" Preferences " you have yours, i have mine and so the others.
Sekiro: Shadows Die Twice + Reshade
Kingdom Come: Deliverance
Is that Kingdom Come? What a dense forest.
Yes. Modded global illumination, ambient occlusion, LOD...
And with better performance!