The Guru3D Screenshot Thread - RTFM! #27 - READ THE RULES IN 1ST POST

Discussion in 'Games, Gaming & Game-demos' started by morbias, Jan 25, 2016.

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  1. -Tj-

    -Tj- Ancient Guru

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    DeadRising 3

    postimg is a bit bugged.
    click on image
    right-click view image
    now click again to view full image

    lol

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    Last edited: Jun 16, 2016
  2. JonasBeckman

    JonasBeckman Ancient Guru

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  3. Sunset

    Sunset Maha Guru

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  4. JonasBeckman

    JonasBeckman Ancient Guru

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    Mirror's Edge: Catalyst
    https://flic.kr/s/aHskBJLSL9

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    EDIT: Full album URL instead of the short version and a URL to the images separated from the album, maybe those will work better.
    https://www.flickr.com/photos/139386148@N02/sets/72157669357293096/

    https://www.flickr.com/photos/139386148@N02/shares/E1XgM2

    EDIT: PostImage alternative.
    http://postimg.org/image/mflr3rv4v/
    http://postimg.org/image/h2wwpn78f/
    http://postimg.org/image/ri32yk4f3/
    http://postimg.org/image/4qu0c5jdr/
    http://postimg.org/image/pg2lkb6fz/
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    http://postimg.org/image/z9jsx48kf/
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    http://postimg.org/image/dtihj6j4v/
    http://postimg.org/image/uvfwz0ndr/
    http://postimg.org/image/uz9qf9sv3/
    http://postimg.org/image/7jrt9x93z/
    http://postimg.org/image/9aaubeqn3/
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    http://postimg.org/image/o8yb2yc0v/
    http://postimg.org/image/zb3e1e63j/
    http://postimg.org/image/wm8lbd0m7/
    http://postimg.org/image/7et3xd84f/
    http://postimg.org/image/ipvrlqezj/
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    http://postimg.org/image/l0yf3nf4v/
    http://postimg.org/image/o6j0tuxr3/
    http://postimg.org/image/5tifjana7/
    http://postimg.org/image/ept7n8dwf/

    (Though PostImage seems to resize files above 1920x1080 to 1280x720 so yeah...)
     
    Last edited: Jun 7, 2016

  5. LocoDiceGR

    LocoDiceGR Ancient Guru

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  6. JonasBeckman

    JonasBeckman Ancient Guru

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    Last edited: Jun 7, 2016
  7. Extraordinary

    Extraordinary Ancient Guru

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    Looks like it's only the last part of the URL that's broken, the part up to /sets/ works fine and opens your lordjbeckman page
     
  8. Cosworth

    Cosworth Active Member

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  9. FoxHound

    FoxHound Member

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    *DELETED - please read the rules in the first post*

    Seriously - please stop posting these massive PNGs, you'll get infractions from now on for doing so
     
    Last edited by a moderator: Jun 9, 2016
  10. JonasBeckman

    JonasBeckman Ancient Guru

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    Mirror's Edge Catalyst

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    63% story completion according to the in-game statistics, about 10 hours playtime so far though I have spent some time running around the actual city rooftops collecting stuff and doing the occasional side mission, still the game is longer than I had initially thought.
    (6 to maybe 8 hours or so at best I had thought but I was wrong, and then depending on personal preference there's a variety of optional things to do throughout the city such as those side missions or collectibles although the city is pretty sterile as I think I mentioned and besides the occasional run-in with security it's also fairly empty although granted you are running around on the rooftops of it.)


    EDIT: "Hyper" quality though VRAM constraints are on as otherwise framerate totally tanks so there's some noticeable pop-in and texture fading as stuff is streamed, also using 2560x1440 and a res scale of 1.5x so 3840x2160, works fairly well although after about an hour or so things bog down a bit.
    (Setting res scale to 0.5 via the console usually works and then back to 1.0 when framerate is stable and then 1.5 and it should work for a while before it has to be done again, probably VRAM running low.)
     
    Last edited: Jun 8, 2016

  11. -Tj-

    -Tj- Ancient Guru

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    its just bugged a little,

    click on image, right-click on image again and select view image, now it will show full image..:infinity::)


    btw tnx for DR4 info, interesting to see it on U4E:nerd:
     
  12. JonasBeckman

    JonasBeckman Ancient Guru

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    Yeah I saw your post about that shortly afterwards and checked it myself and sure enough it shows as the full size image although when I then tried going to that URL it linked to it just kept timing out, guess they're busy upgrading to that 2.0 update (Available in beta now.) thus things are a bit buggy currently but it'll hopefully be sorted soon.
     
  13. NuBee

    NuBee Member Guru

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    Nice screenshots! I want this game!
     
  14. JonasBeckman

    JonasBeckman Ancient Guru

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    ArmA 3 "Tanoa"

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  15. Sunset

    Sunset Maha Guru

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  16. stalkerfan

    stalkerfan Master Guru

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  17. Some AC IV: Blackflag screenshots of the beautiful water (best looking and dynamicly changing water I have seen in any game) taken after getting my replacement card back. Almost max settings (shadows: very high, god rays: low, motion blur: off, AA: FXAA (not sure if MSI Afterburner screen capture picks up shader AA)) 56 fps at this moment in screenshot. The resolution is 1920x1200 screen captured with MSI Afterburner at 100% quality jpg. Enjoy!

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  18. Undying

    Undying Ancient Guru

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    Very nice screens, Jonas.
     
  19. JonasBeckman

    JonasBeckman Ancient Guru

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    It's mostly due to how impressive the Frostbite engine is, I'm really looking forward to seeing what the Dice developers can do with DX12 which should be demonstrated when Battlefield (WW) 1 releases this Autumn.

    It also helps that Mirrors Edge has a fairly clean visual style although with the engine and hardware improvements since the first game there is some impressive shader work going on such as high-quality screen-space reflections, cloth and destruction physics and of course having the full game world streaming almost seamlessly though with some pop-in and texture fading which is unavoidable, LOD isn't too bad either with the "Hyper" preset though it is pretty demanding on current available hardware although without resolution scaling 1920x1080 or even 2560x1440 is probably doable at at least near-60 FPS even so since the game engine is pretty well optimized even at these higher visual quality settings.
    (Downsampling or the SSAA offered by resolution scaling is really useful in addition with the in-game temporal AA to clean up a bit of blurriness and of course the aliasing itself plus stuff like specular and shader aliasing and shimmering but yeah it's also quite demanding.)

    Also helps that you can toggle the UI (Even if it's fairly minimal if you disable some of the extras such as runner vision or enemy health bars.) via the usual Frostbite console cvars available in the release version of the game though for more advanced functionality tools such as the recently released Cinematic Tools by HattiWatt1 is going to be required to control camera functionality such as freeing camera movement ("freecam" or "flycam") and controlling FOV better plus pause functionality for screens during busier scenes such as during fights with the Kruger security forces.
    (Possibly for some of the in-game cutscenes too although the major ones appear to all use pre-rendered movie files.)


    EDIT: Mirror's Edge Catalyst

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    Story mode is done (*) now to vacuum up the rest of the stuff around the city and the side missions, heh.

    *(spoiler)
    Congratulations on accomplishing absolutely nothing but as a consolation price you can have this tribal tattoo, oh and of course everything is set up for a sequel.
    (Albeit I expected that much, most games are these days, ha ha.)

    EDIT: There are far worse games though, main issue with the story is that it's pretty basic and you know how things will end up way before the game shows said sequence as it's very cliche and generic with various stereotypical characters aiding Faith throughout her struggle.
    (And the AI is a bit "poor" to say the least, combat also isn't really that fun and it's also very simple even if you do have some moves available to vary things a bit.)

    EDIT: I do like the running and the sense of speed you get and there is usually multiple ways you can go although some of the story missions can be a bit more linear in how you progress through the various obstacles in your way.

    The city while mostly very empty and static is also pretty fun to run around in and the various districts have their own distinct style as you go from the areas where low and mid-class citizens live to the high-class areas though yeah you'll mostly be looking for various collectibles and the occasional side mission and most NPC you actually meet will just stand around doing nothing.
    (Then again almost everyone in the city seems to be a employ which is something between a slave and a drone.)

    The day/night cycle is also quite impressive and the way things light up from the various billboards and other light sources at night is really impressive, city itself might not be that big or well the areas you can get to at least but you'll be running back and forth several times so it would probably get a bit tedious if you had to run for lengthy periods of time before you got to the next actual mission zone.
    (You kinda have to do that already until you start unlocking more safe houses to fast travel between.)
     
    Last edited: Jun 10, 2016
  20. Lian

    Lian Master Guru

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