Discussion in 'Games, Gaming & Game-demos' started by morbias, Mar 16, 2015.
Haha! I was waiting to see if you'd post some skyrim screens after seeing Horus-Anhur posting some
Super Skyrim pics gurus!
Those Skyrim pics by UNREAL_2004 are really good.
It's going to be hard to keep up with him.
EDIT: Here are a few new screenshoots.
Gothic II, DirectX11 ;-) (Sorry about blur)
Elder Scrolls Online
Getting near the end of the current faction quest line, reached Riften after finishing up with Windhelm but this last Ebon Pact zone will probably take a while since encounters are pretty high level so I'm taking it slow.
Some more RE6
It penetrates them.
Need for Speed: Hot Pursuit 2010 - 5K Downsampling & Free Cam Mod & No HUD + InGame PhotoMode Color Settings(B&W)
Whats with this reshade nonsense. It puts a layer over the game that makes it look like the brightness or contrast is far far too low.
How can people play like this. I find Sweetfx to be the superior option as it avoids this problem. Id rather a clean crisp image over one that looks like you're being forced to look through sunglasses.
Depends on the effects you enable, if it's something like tonemapping and the game already uses it's own effect then yeah it's going to look like a overlay but many of the other shaders don't have this effect.
Also since these shaders currently also affects the HUD and such elements it can further lead to it looking like it's drawn over the screen.
(Well it kinda is as a post-process effect but some effects show this more clearly than others.)
If you talking about my screens, then no it looks great in motion and its not too dark either ;p
ReShade puts nothing into your game, it is "merely" the injector.
You can also use SweetFX with ReShade if you want to.
Also, most people abuse of some effects for screenshotting purposes, but not actually play with it.
I like CA in most screenshots people post, but just plain hate it ingame.
(Adventure game by Daedalic)
The Talos Principle