Discussion in 'Games, Gaming & Game-demos' started by morbias, Mar 16, 2015.
Heh, two of the most powerful sorceresses in the realm and both in a bad mood? We'll see how it works out I suppose.
Akiba Trip: Undead & Undressed
Game's unfortunately locked to 30 FPS and it's using DX11 too so no GeDoSaTo downsampling, ReShade didn't work either as the game calls the logo videos and other media files through the default media player and that causes ReShade to bug out and the game hangs.
(Game has some simpler AA option but it's probably not very good.)
Unsure if it has a max screen resolution limit too, supported 1920x1200 at least but I have no idea if it can go higher than that.
Fun game so far, bit weird and it's a bit dated visually by now but it's fully playable, just a lot of aliasing at the moment.
EDIT: Ah so that's why it's aliasing hell in this game, it supposedly upscales from I guess 1280x720 or "720P"
sick graphics man, looks especially better with the 1.04 patch, I've noticed now it looks like the E3/VGX footage.. they've added some sort of texture sharpness that gives crispness and (a bit of) shimmering that sort of can be seen in the old footage too.
Most Wanted 4k (Flipped) Nvidia DSR / Reshade custom DOF
The Evil Within
image size rules
GTA V - 4K // Sweetfx // Visual V
IMAGE SIZE RULES
this also applies to images in spoiler tags as they are auto-loaded with the rest of the page, so please stop posting 12mb PNGs!
^^Awesome shots man
Anyone figured out a way to toggle the HUD yet in Witcher 3?
What do you mean? Hud can be easily removed in video settings / Hud Configuration.
I think he means a HUD on/off toggle.
Developer: Lucky Pause | Engine: Unreal Engine 3 (UDK)
Tools: Restored Debug Commands • Tiledshot
Exactly that. It's a pain in the ass to have to go in and uncheck every HUD box whenever you want to take a screen of something.
Hopefully the devs will add this like Witcher 2 or Jim will be able to use his CE wizardry to figure it out.
Yeah, I've been gagging for that toggle since release. It's annoying having to flick UI elements off individually.
A questions for you guys taking TW3 screenies. Those of you who have screens from combat, how do you get rid of the enemy health bars and interactive tooltips? Photoshop them out? Because even with the UI off, they stay on.
And in general, some great screenshots here, do you guys shoot in 4k or similar resolution, then dowsize in photoshop? What's your general workflow from a "raw" screenshot to the one you put on here?
I'll shoot in 4k, then open up in photoshop, tweak the levels a bit and adjust saturation and color tone, some cropping if needed. This is all done before resizing. Then resize, sharpen up if needed. Noticed that when I resize from 4k, the images are sometimes overly sharp.
Let's share some tips.